| Kezcaisim vs Kazuya | 136–167 | 44.88% |
| Kezcaisim vs Jin | 113–142 | 44.31% |
| Kezcaisim vs Bryan | 129–105 | 55.13% |
| Kezcaisim vs Heihachi | 114–91 | 55.61% |
| Kezcaisim vs Hwoarang | 99–97 | 50.51% |
| Kezcaisim vs King | 92–85 | 51.98% |
| Kezcaisim vs Reina | 75–85 | 46.88% |
| Kezcaisim vs Law | 69–74 | 48.25% |
| Kezcaisim vs Devil Jin | 63–75 | 45.65% |
| Kezcaisim vs Steve | 73–62 | 54.07% |
| Kezcaisim vs Lili | 53–80 | 39.85% |
| Kezcaisim vs Dragunov | 59–70 | 45.74% |
| Kezcaisim vs Paul | 62–65 | 48.82% |
| Kezcaisim vs Jun | 57–53 | 51.82% |
| Kezcaisim vs Lee | 45–62 | 42.06% |
| Kezcaisim vs Yoshimitsu | 39–66 | 37.14% |
| Kezcaisim vs Azucena | 60–41 | 59.41% |
| Kezcaisim vs Lidia | 53–46 | 53.54% |
| Kezcaisim vs Nina | 45–49 | 47.87% |
| Kezcaisim vs Lars | 41–45 | 47.67% |
| Kezcaisim vs Feng | 49–33 | 59.76% |
| Kezcaisim vs Asuka | 36–42 | 46.15% |
| Kezcaisim vs Eddy | 37–41 | 47.44% |
| Kezcaisim vs Victor | 41–31 | 56.94% |
| Kezcaisim vs Alisa | 22–43 | 33.85% |
| Kezcaisim vs Armor King | 39–25 | 60.94% |
| Kezcaisim vs Leroy | 28–35 | 44.44% |
| Kezcaisim vs Xiaoyu | 35–20 | 63.64% |
| Kezcaisim vs Jack-8 | 24–26 | 48.00% |
| Kezcaisim vs Claudio | 23–26 | 46.94% |
| Kezcaisim vs Raven | 23–23 | 50.00% |
| Kezcaisim vs Leo | 15–17 | 46.88% |
| Kezcaisim vs Fahkumram | 19–12 | 61.29% |
| Kezcaisim vs Shaheen | 14–14 | 50.00% |
| Kezcaisim vs Zafina | 14–13 | 51.85% |
| Kezcaisim vs Kuma | 8–17 | 32.00% |
| Kezcaisim vs Anna | 14–11 | 56.00% |
| Kezcaisim vs Clive | 11–11 | 50.00% |
| Kezcaisim vs Panda | 6–8 | 42.86% |
| Kezcaisim vs Miary Zo | 0–8 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.