| PapaMightV3 vs King | 28–21 | 57.14% |
| PapaMightV3 vs Steve | 27–22 | 55.10% |
| PapaMightV3 vs Jin | 25–19 | 56.82% |
| PapaMightV3 vs Kazuya | 26–18 | 59.09% |
| PapaMightV3 vs Reina | 25–19 | 56.82% |
| PapaMightV3 vs Dragunov | 24–18 | 57.14% |
| PapaMightV3 vs Law | 20–14 | 58.82% |
| PapaMightV3 vs Hwoarang | 19–15 | 55.88% |
| PapaMightV3 vs Bryan | 16–15 | 51.61% |
| PapaMightV3 vs Lili | 21–8 | 72.41% |
| PapaMightV3 vs Clive | 20–7 | 74.07% |
| PapaMightV3 vs Paul | 13–13 | 50.00% |
| PapaMightV3 vs Asuka | 11–15 | 42.31% |
| PapaMightV3 vs Leo | 14–8 | 63.64% |
| PapaMightV3 vs Armor King | 9–12 | 42.86% |
| PapaMightV3 vs Lars | 11–9 | 55.00% |
| PapaMightV3 vs Victor | 13–7 | 65.00% |
| PapaMightV3 vs Heihachi | 13–7 | 65.00% |
| PapaMightV3 vs Xiaoyu | 9–10 | 47.37% |
| PapaMightV3 vs Nina | 12–6 | 66.67% |
| PapaMightV3 vs Feng | 6–11 | 35.29% |
| PapaMightV3 vs Jun | 8–9 | 47.06% |
| PapaMightV3 vs Claudio | 5–11 | 31.25% |
| PapaMightV3 vs Alisa | 9–6 | 60.00% |
| PapaMightV3 vs Yoshimitsu | 8–6 | 57.14% |
| PapaMightV3 vs Devil Jin | 3–10 | 23.08% |
| PapaMightV3 vs Jack-8 | 9–2 | 81.82% |
| PapaMightV3 vs Lee | 4–7 | 36.36% |
| PapaMightV3 vs Shaheen | 4–6 | 40.00% |
| PapaMightV3 vs Zafina | 5–4 | 55.56% |
| PapaMightV3 vs Azucena | 6–3 | 66.67% |
| PapaMightV3 vs Raven | 3–6 | 33.33% |
| PapaMightV3 vs Eddy | 7–0 | 100.00% |
| PapaMightV3 vs Lidia | 2–5 | 28.57% |
| PapaMightV3 vs Fahkumram | 2–5 | 28.57% |
| PapaMightV3 vs Leroy | 1–3 | 25.00% |
| PapaMightV3 vs Kuma | 3–0 | 100.00% |
| PapaMightV3 vs Panda | 3–0 | 100.00% |
| PapaMightV3 vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.