| Juve_1985 vs Kazuya | 216–188 | 53.47% |
| Juve_1985 vs Hwoarang | 170–222 | 43.37% |
| Juve_1985 vs Jin | 199–191 | 51.03% |
| Juve_1985 vs King | 183–183 | 50.00% |
| Juve_1985 vs Bryan | 170–182 | 48.30% |
| Juve_1985 vs Paul | 160–153–1 | 51.12% |
| Juve_1985 vs Steve | 152–142 | 51.70% |
| Juve_1985 vs Reina | 162–129 | 55.67% |
| Juve_1985 vs Dragunov | 156–130 | 54.55% |
| Juve_1985 vs Yoshimitsu | 118–140 | 45.74% |
| Juve_1985 vs Lili | 123–107 | 53.48% |
| Juve_1985 vs Devil Jin | 104–118 | 46.85% |
| Juve_1985 vs Heihachi | 98–110 | 47.12% |
| Juve_1985 vs Law | 89–109 | 44.95% |
| Juve_1985 vs Lee | 105–93 | 53.03% |
| Juve_1985 vs Feng | 62–99 | 38.51% |
| Juve_1985 vs Lars | 75–82 | 47.77% |
| Juve_1985 vs Asuka | 81–67 | 54.73% |
| Juve_1985 vs Xiaoyu | 74–69 | 51.75% |
| Juve_1985 vs Nina | 75–62 | 54.74% |
| Juve_1985 vs Victor | 57–75 | 43.18% |
| Juve_1985 vs Azucena | 73–57 | 56.15% |
| Juve_1985 vs Alisa | 54–73 | 42.52% |
| Juve_1985 vs Jun | 62–61 | 50.41% |
| Juve_1985 vs Eddy | 57–58 | 49.57% |
| Juve_1985 vs Fahkumram | 44–68 | 39.29% |
| Juve_1985 vs Leo | 51–57 | 47.22% |
| Juve_1985 vs Lidia | 57–51 | 52.78% |
| Juve_1985 vs Anna | 52–51 | 50.49% |
| Juve_1985 vs Armor King | 49–49 | 50.00% |
| Juve_1985 vs Claudio | 44–53 | 45.36% |
| Juve_1985 vs Raven | 44–50 | 46.81% |
| Juve_1985 vs Leroy | 48–42 | 53.33% |
| Juve_1985 vs Jack-8 | 38–39 | 49.35% |
| Juve_1985 vs Zafina | 35–29 | 54.69% |
| Juve_1985 vs Clive | 20–31 | 39.22% |
| Juve_1985 vs Shaheen | 16–33 | 32.65% |
| Juve_1985 vs Kuma | 8–37 | 17.78% |
| Juve_1985 vs Miary Zo | 10–13 | 43.48% |
| Juve_1985 vs Panda | 7–12 | 36.84% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.