| IloveLili vs King | 482–361 | 57.18% |
| IloveLili vs Jin | 405–394 | 50.69% |
| IloveLili vs Kazuya | 390–388 | 50.13% |
| IloveLili vs Law | 358–282 | 55.94% |
| IloveLili vs Hwoarang | 285–262 | 52.10% |
| IloveLili vs Dragunov | 241–242 | 49.90% |
| IloveLili vs Bryan | 237–228 | 50.97% |
| IloveLili vs Steve | 229–217 | 51.35% |
| IloveLili vs Yoshimitsu | 235–203 | 53.65% |
| IloveLili vs Lars | 240–182 | 56.87% |
| IloveLili vs Devil Jin | 202–214 | 48.56% |
| IloveLili vs Paul | 207–204 | 50.36% |
| IloveLili vs Reina | 198–181 | 52.24% |
| IloveLili vs Lili | 155–204 | 43.18% |
| IloveLili vs Asuka | 162–180 | 47.37% |
| IloveLili vs Nina | 146–190 | 43.45% |
| IloveLili vs Victor | 175–147 | 54.35% |
| IloveLili vs Feng | 154–165 | 48.28% |
| IloveLili vs Heihachi | 166–142 | 53.90% |
| IloveLili vs Lee | 146–155 | 48.50% |
| IloveLili vs Jun | 123–162 | 43.16% |
| IloveLili vs Eddy | 138–133 | 50.92% |
| IloveLili vs Xiaoyu | 109–125 | 46.58% |
| IloveLili vs Azucena | 110–113 | 49.33% |
| IloveLili vs Alisa | 82–133 | 38.14% |
| IloveLili vs Jack-8 | 101–106 | 48.79% |
| IloveLili vs Lidia | 95–101 | 48.47% |
| IloveLili vs Claudio | 90–91 | 49.72% |
| IloveLili vs Leroy | 82–84 | 49.40% |
| IloveLili vs Raven | 65–101 | 39.16% |
| IloveLili vs Zafina | 53–75 | 41.41% |
| IloveLili vs Fahkumram | 50–72 | 40.98% |
| IloveLili vs Clive | 59–54 | 52.21% |
| IloveLili vs Kuma | 43–60 | 41.75% |
| IloveLili vs Shaheen | 49–48 | 50.52% |
| IloveLili vs Leo | 46–50 | 47.92% |
| IloveLili vs Anna | 34–47 | 41.98% |
| IloveLili vs Miary Zo | 22–27 | 44.90% |
| IloveLili vs Armor King | 22–26 | 45.83% |
| IloveLili vs Panda | 11–17 | 39.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.