| LowMaiin vs Kazuya | 306–327 | 48.34% |
| LowMaiin vs Bryan | 283–309 | 47.80% |
| LowMaiin vs Steve | 249–257 | 49.21% |
| LowMaiin vs King | 236–267 | 46.92% |
| LowMaiin vs Hwoarang | 196–258 | 43.17% |
| LowMaiin vs Reina | 231–220 | 51.22% |
| LowMaiin vs Jin | 228–220 | 50.89% |
| LowMaiin vs Law | 149–233 | 39.01% |
| LowMaiin vs Heihachi | 153–208 | 42.38% |
| LowMaiin vs Yoshimitsu | 154–167 | 47.98% |
| LowMaiin vs Lee | 155–163 | 48.74% |
| LowMaiin vs Lili | 156–161 | 49.21% |
| LowMaiin vs Dragunov | 147–164 | 47.27% |
| LowMaiin vs Azucena | 139–151 | 47.93% |
| LowMaiin vs Paul | 136–153 | 47.06% |
| LowMaiin vs Jun | 129–112 | 53.53% |
| LowMaiin vs Xiaoyu | 118–112 | 51.30% |
| LowMaiin vs Leo | 108–105 | 50.70% |
| LowMaiin vs Lars | 90–118 | 43.27% |
| LowMaiin vs Armor King | 113–94 | 54.59% |
| LowMaiin vs Raven | 96–109 | 46.83% |
| LowMaiin vs Asuka | 94–106 | 47.00% |
| LowMaiin vs Devil Jin | 66–113 | 36.87% |
| LowMaiin vs Feng | 73–101 | 41.95% |
| LowMaiin vs Nina | 76–92 | 45.24% |
| LowMaiin vs Eddy | 86–77 | 52.76% |
| LowMaiin vs Lidia | 87–74 | 54.04% |
| LowMaiin vs Victor | 79–70 | 53.02% |
| LowMaiin vs Jack-8 | 72–71 | 50.35% |
| LowMaiin vs Leroy | 62–80 | 43.66% |
| LowMaiin vs Claudio | 49–79 | 38.28% |
| LowMaiin vs Miary Zo | 49–77 | 38.89% |
| LowMaiin vs Alisa | 59–63 | 48.36% |
| LowMaiin vs Clive | 49–73 | 40.16% |
| LowMaiin vs Kuma | 40–54 | 42.55% |
| LowMaiin vs Fahkumram | 50–44 | 53.19% |
| LowMaiin vs Zafina | 42–41 | 50.60% |
| LowMaiin vs Shaheen | 41–36 | 53.25% |
| LowMaiin vs Anna | 38–39 | 49.35% |
| LowMaiin vs Panda | 14–26 | 35.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.