| RafikusFGC vs Kazuya | 78–72 | 52.00% |
| RafikusFGC vs King | 67–72 | 48.20% |
| RafikusFGC vs Jin | 60–57 | 51.28% |
| RafikusFGC vs Heihachi | 56–51 | 52.34% |
| RafikusFGC vs Steve | 45–52 | 46.39% |
| RafikusFGC vs Hwoarang | 51–44 | 53.68% |
| RafikusFGC vs Reina | 52–40 | 56.52% |
| RafikusFGC vs Bryan | 39–46 | 45.88% |
| RafikusFGC vs Eddy | 54–31 | 63.53% |
| RafikusFGC vs Dragunov | 47–34 | 58.02% |
| RafikusFGC vs Lidia | 31–49 | 38.75% |
| RafikusFGC vs Clive | 50–30 | 62.50% |
| RafikusFGC vs Law | 40–38 | 51.28% |
| RafikusFGC vs Azucena | 44–30 | 59.46% |
| RafikusFGC vs Paul | 46–26 | 63.89% |
| RafikusFGC vs Yoshimitsu | 38–32 | 54.29% |
| RafikusFGC vs Lars | 31–33 | 48.44% |
| RafikusFGC vs Asuka | 25–35 | 41.67% |
| RafikusFGC vs Armor King | 31–29 | 51.67% |
| RafikusFGC vs Lili | 29–30 | 49.15% |
| RafikusFGC vs Lee | 29–28 | 50.88% |
| RafikusFGC vs Victor | 33–24 | 57.89% |
| RafikusFGC vs Leo | 25–31 | 44.64% |
| RafikusFGC vs Devil Jin | 17–29 | 36.96% |
| RafikusFGC vs Feng | 15–28 | 34.88% |
| RafikusFGC vs Nina | 17–25 | 40.48% |
| RafikusFGC vs Miary Zo | 14–27 | 34.15% |
| RafikusFGC vs Jun | 19–19 | 50.00% |
| RafikusFGC vs Claudio | 21–14 | 60.00% |
| RafikusFGC vs Xiaoyu | 16–15 | 51.61% |
| RafikusFGC vs Jack-8 | 20–9 | 68.97% |
| RafikusFGC vs Alisa | 16–13 | 55.17% |
| RafikusFGC vs Kuma | 15–14 | 51.72% |
| RafikusFGC vs Raven | 15–13 | 53.57% |
| RafikusFGC vs Zafina | 7–14 | 33.33% |
| RafikusFGC vs Fahkumram | 10–10 | 50.00% |
| RafikusFGC vs Leroy | 7–12 | 36.84% |
| RafikusFGC vs Anna | 12–6 | 66.67% |
| RafikusFGC vs Shaheen | 9–8 | 52.94% |
| RafikusFGC vs Panda | 9–7 | 56.25% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.