| TTVDeltaN8te vs Reina | 82–74 | 52.56% |
| TTVDeltaN8te vs King | 59–84 | 41.26% |
| TTVDeltaN8te vs Kazuya | 64–77 | 45.39% |
| TTVDeltaN8te vs Bryan | 51–68 | 42.86% |
| TTVDeltaN8te vs Jin | 52–50 | 50.98% |
| TTVDeltaN8te vs Steve | 45–57 | 44.12% |
| TTVDeltaN8te vs Dragunov | 39–53 | 42.39% |
| TTVDeltaN8te vs Lili | 39–49 | 44.32% |
| TTVDeltaN8te vs Azucena | 38–46 | 45.24% |
| TTVDeltaN8te vs Hwoarang | 34–40 | 45.95% |
| TTVDeltaN8te vs Lee | 33–41 | 44.59% |
| TTVDeltaN8te vs Jun | 37–36 | 50.68% |
| TTVDeltaN8te vs Law | 35–32 | 52.24% |
| TTVDeltaN8te vs Yoshimitsu | 27–38 | 41.54% |
| TTVDeltaN8te vs Asuka | 25–38 | 39.68% |
| TTVDeltaN8te vs Eddy | 28–34 | 45.16% |
| TTVDeltaN8te vs Victor | 24–34 | 41.38% |
| TTVDeltaN8te vs Paul | 18–33 | 35.29% |
| TTVDeltaN8te vs Devil Jin | 14–30 | 31.82% |
| TTVDeltaN8te vs Alisa | 17–22 | 43.59% |
| TTVDeltaN8te vs Feng | 20–18 | 52.63% |
| TTVDeltaN8te vs Leo | 17–21 | 44.74% |
| TTVDeltaN8te vs Lars | 18–20 | 47.37% |
| TTVDeltaN8te vs Lidia | 21–16 | 56.76% |
| TTVDeltaN8te vs Leroy | 13–21 | 38.24% |
| TTVDeltaN8te vs Raven | 13–21 | 38.24% |
| TTVDeltaN8te vs Nina | 15–18 | 45.45% |
| TTVDeltaN8te vs Jack-8 | 12–19 | 38.71% |
| TTVDeltaN8te vs Heihachi | 15–15 | 50.00% |
| TTVDeltaN8te vs Xiaoyu | 11–18 | 37.93% |
| TTVDeltaN8te vs Claudio | 14–13 | 51.85% |
| TTVDeltaN8te vs Kuma | 11–15 | 42.31% |
| TTVDeltaN8te vs Zafina | 10–13 | 43.48% |
| TTVDeltaN8te vs Shaheen | 12–9 | 57.14% |
| TTVDeltaN8te vs Panda | 0–4 | 0.00% |
| TTVDeltaN8te vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.