| Ray_dragneel vs Kazuya | 46–75 | 38.02% |
| Ray_dragneel vs Jin | 58–40 | 59.18% |
| Ray_dragneel vs Law | 36–54 | 40.00% |
| Ray_dragneel vs King | 33–49 | 40.24% |
| Ray_dragneel vs Armor King | 31–27 | 53.45% |
| Ray_dragneel vs Hwoarang | 25–32 | 43.86% |
| Ray_dragneel vs Bryan | 14–34 | 29.17% |
| Ray_dragneel vs Eddy | 23–22 | 51.11% |
| Ray_dragneel vs Dragunov | 19–25 | 43.18% |
| Ray_dragneel vs Anna | 19–25 | 43.18% |
| Ray_dragneel vs Steve | 24–15 | 61.54% |
| Ray_dragneel vs Lili | 19–20 | 48.72% |
| Ray_dragneel vs Jun | 22–17 | 56.41% |
| Ray_dragneel vs Xiaoyu | 18–20 | 47.37% |
| Ray_dragneel vs Asuka | 17–21 | 44.74% |
| Ray_dragneel vs Fahkumram | 19–19 | 50.00% |
| Ray_dragneel vs Yoshimitsu | 19–18 | 51.35% |
| Ray_dragneel vs Reina | 19–15 | 55.88% |
| Ray_dragneel vs Clive | 19–13 | 59.38% |
| Ray_dragneel vs Lars | 15–16 | 48.39% |
| Ray_dragneel vs Lee | 16–15 | 51.61% |
| Ray_dragneel vs Paul | 17–13 | 56.67% |
| Ray_dragneel vs Devil Jin | 8–21 | 27.59% |
| Ray_dragneel vs Nina | 13–16 | 44.83% |
| Ray_dragneel vs Miary Zo | 12–14 | 46.15% |
| Ray_dragneel vs Jack-8 | 13–12 | 52.00% |
| Ray_dragneel vs Victor | 10–15 | 40.00% |
| Ray_dragneel vs Heihachi | 15–9 | 62.50% |
| Ray_dragneel vs Alisa | 9–14 | 39.13% |
| Ray_dragneel vs Azucena | 16–7 | 69.57% |
| Ray_dragneel vs Raven | 8–12 | 40.00% |
| Ray_dragneel vs Feng | 5–14 | 26.32% |
| Ray_dragneel vs Claudio | 7–11 | 38.89% |
| Ray_dragneel vs Leo | 9–8 | 52.94% |
| Ray_dragneel vs Leroy | 3–12 | 20.00% |
| Ray_dragneel vs Shaheen | 0–8 | 0.00% |
| Ray_dragneel vs Kuma | 1–4 | 20.00% |
| Ray_dragneel vs Panda | 3–2 | 60.00% |
| Ray_dragneel vs Lidia | 2–3 | 40.00% |
| Ray_dragneel vs Zafina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.