| Jm DA BOMB vs Jin | 63–69 | 47.73% |
| Jm DA BOMB vs King | 68–53 | 56.20% |
| Jm DA BOMB vs Bryan | 67–50 | 57.26% |
| Jm DA BOMB vs Kazuya | 53–55 | 49.07% |
| Jm DA BOMB vs Heihachi | 49–51 | 49.00% |
| Jm DA BOMB vs Hwoarang | 44–51 | 46.32% |
| Jm DA BOMB vs Steve | 43–43 | 50.00% |
| Jm DA BOMB vs Armor King | 39–46 | 45.88% |
| Jm DA BOMB vs Law | 40–35 | 53.33% |
| Jm DA BOMB vs Dragunov | 40–24 | 62.50% |
| Jm DA BOMB vs Paul | 27–34 | 44.26% |
| Jm DA BOMB vs Reina | 18–31 | 36.73% |
| Jm DA BOMB vs Lili | 23–25 | 47.92% |
| Jm DA BOMB vs Jun | 25–22 | 53.19% |
| Jm DA BOMB vs Yoshimitsu | 25–20 | 55.56% |
| Jm DA BOMB vs Feng | 22–23 | 48.89% |
| Jm DA BOMB vs Miary Zo | 18–27 | 40.00% |
| Jm DA BOMB vs Lars | 19–23 | 45.24% |
| Jm DA BOMB vs Xiaoyu | 28–10 | 73.68% |
| Jm DA BOMB vs Lee | 17–21 | 44.74% |
| Jm DA BOMB vs Victor | 22–16 | 57.89% |
| Jm DA BOMB vs Leroy | 16–20 | 44.44% |
| Jm DA BOMB vs Eddy | 15–21 | 41.67% |
| Jm DA BOMB vs Nina | 18–17 | 51.43% |
| Jm DA BOMB vs Alisa | 19–15 | 55.88% |
| Jm DA BOMB vs Asuka | 18–15 | 54.55% |
| Jm DA BOMB vs Fahkumram | 17–16 | 51.52% |
| Jm DA BOMB vs Anna | 14–17 | 45.16% |
| Jm DA BOMB vs Devil Jin | 8–20 | 28.57% |
| Jm DA BOMB vs Leo | 14–11 | 56.00% |
| Jm DA BOMB vs Lidia | 12–13 | 48.00% |
| Jm DA BOMB vs Azucena | 10–12 | 45.45% |
| Jm DA BOMB vs Raven | 9–10 | 47.37% |
| Jm DA BOMB vs Jack-8 | 9–8 | 52.94% |
| Jm DA BOMB vs Kuma | 10–7 | 58.82% |
| Jm DA BOMB vs Zafina | 10–4 | 71.43% |
| Jm DA BOMB vs Claudio | 4–8 | 33.33% |
| Jm DA BOMB vs Clive | 6–6 | 50.00% |
| Jm DA BOMB vs Panda | 8–3 | 72.73% |
| Jm DA BOMB vs Shaheen | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.