Name history
| BayBy | |
| 炽热飞羽222 | |
| 炽热飞羽 | |
| yizhoubian | |
| xingxing | |
| xiao111 | |
| hui111 | |
| huiyi1 | |
| odin998 | |
| 柔弱的小水牛 | |
| 心心念念恋恋 | |
| 阿萨德12k | |
| 阿萨德123 | |
| renxing | |
| 羽落星寒 | |
| 打得不错我很抱歉 | |
| 桥离哇小桂子 | |
| Alisa-ToTo | |
| 星空挑战者 | |
| 大魔王01 | |
| fox2024 | |
| 羽毛落下 | |
| 1234wall | |
| 喜欢碎碎念 | |
| 月落·无声· | |
| 毛毛无敌 | |
| 青臻02 | |
| 余生瞎溜达 | |
| BIGCAT | |
| jiji |
| BayBy vs King | 17–53 | 24.29% |
| BayBy vs Reina | 23–27 | 46.00% |
| BayBy vs Dragunov | 16–33 | 32.65% |
| BayBy vs Jin | 16–29 | 35.56% |
| BayBy vs Asuka | 21–24 | 46.67% |
| BayBy vs Lili | 16–26 | 38.10% |
| BayBy vs Hwoarang | 14–27 | 34.15% |
| BayBy vs Kazuya | 18–20 | 47.37% |
| BayBy vs Bryan | 11–25 | 30.56% |
| BayBy vs Devil Jin | 11–20 | 35.48% |
| BayBy vs Steve | 6–23 | 20.69% |
| BayBy vs Paul | 13–13 | 50.00% |
| BayBy vs Law | 12–13 | 48.00% |
| BayBy vs Jun | 10–13 | 43.48% |
| BayBy vs Xiaoyu | 13–9 | 59.09% |
| BayBy vs Victor | 10–12 | 45.45% |
| BayBy vs Alisa | 8–13 | 38.10% |
| BayBy vs Yoshimitsu | 7–13 | 35.00% |
| BayBy vs Leo | 5–15 | 25.00% |
| BayBy vs Azucena | 5–14 | 26.32% |
| BayBy vs Kuma | 6–9 | 40.00% |
| BayBy vs Eddy | 4–10 | 28.57% |
| BayBy vs Heihachi | 2–12 | 14.29% |
| BayBy vs Jack-8 | 4–9 | 30.77% |
| BayBy vs Lars | 9–3 | 75.00% |
| BayBy vs Claudio | 3–9 | 25.00% |
| BayBy vs Nina | 7–5 | 58.33% |
| BayBy vs Feng | 4–6 | 40.00% |
| BayBy vs Clive | 6–2 | 75.00% |
| BayBy vs Lee | 3–4 | 42.86% |
| BayBy vs Zafina | 2–5 | 28.57% |
| BayBy vs Lidia | 2–4 | 33.33% |
| BayBy vs Shaheen | 0–5 | 0.00% |
| BayBy vs Leroy | 2–3 | 40.00% |
| BayBy vs Raven | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.