| RayzerBeamed vs King | 48–54 | 47.06% |
| RayzerBeamed vs Kazuya | 40–51 | 43.96% |
| RayzerBeamed vs Reina | 50–38 | 56.82% |
| RayzerBeamed vs Bryan | 25–55 | 31.25% |
| RayzerBeamed vs Steve | 37–35 | 51.39% |
| RayzerBeamed vs Dragunov | 27–38 | 41.54% |
| RayzerBeamed vs Jin | 24–39 | 38.10% |
| RayzerBeamed vs Hwoarang | 28–24 | 53.85% |
| RayzerBeamed vs Paul | 23–27 | 46.00% |
| RayzerBeamed vs Clive | 22–25 | 46.81% |
| RayzerBeamed vs Law | 26–19 | 57.78% |
| RayzerBeamed vs Yoshimitsu | 17–23 | 42.50% |
| RayzerBeamed vs Heihachi | 18–18 | 50.00% |
| RayzerBeamed vs Lili | 17–17 | 50.00% |
| RayzerBeamed vs Azucena | 15–19 | 44.12% |
| RayzerBeamed vs Lidia | 17–16 | 51.52% |
| RayzerBeamed vs Asuka | 11–18 | 37.93% |
| RayzerBeamed vs Lars | 14–14 | 50.00% |
| RayzerBeamed vs Xiaoyu | 7–19 | 26.92% |
| RayzerBeamed vs Nina | 13–13 | 50.00% |
| RayzerBeamed vs Jun | 9–17 | 34.62% |
| RayzerBeamed vs Leo | 7–18 | 28.00% |
| RayzerBeamed vs Eddy | 5–19 | 20.83% |
| RayzerBeamed vs Jack-8 | 12–10 | 54.55% |
| RayzerBeamed vs Lee | 8–14 | 36.36% |
| RayzerBeamed vs Alisa | 10–11 | 47.62% |
| RayzerBeamed vs Anna | 11–8 | 57.89% |
| RayzerBeamed vs Feng | 9–9 | 50.00% |
| RayzerBeamed vs Claudio | 9–9 | 50.00% |
| RayzerBeamed vs Leroy | 9–7 | 56.25% |
| RayzerBeamed vs Victor | 7–8 | 46.67% |
| RayzerBeamed vs Raven | 3–10 | 23.08% |
| RayzerBeamed vs Devil Jin | 2–6 | 25.00% |
| RayzerBeamed vs Fahkumram | 2–4 | 33.33% |
| RayzerBeamed vs Shaheen | 1–3 | 25.00% |
| RayzerBeamed vs Kuma | 2–1 | 66.67% |
| RayzerBeamed vs Zafina | 1–2 | 33.33% |
| RayzerBeamed vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.