| Dexvriatheo vs Armor King | 33–48 | 40.74% |
| Dexvriatheo vs King | 46–26 | 63.89% |
| Dexvriatheo vs Bryan | 44–27 | 61.97% |
| Dexvriatheo vs Jin | 31–38 | 44.93% |
| Dexvriatheo vs Kazuya | 33–24 | 57.89% |
| Dexvriatheo vs Hwoarang | 24–27 | 47.06% |
| Dexvriatheo vs Miary Zo | 26–23 | 53.06% |
| Dexvriatheo vs Law | 23–19 | 54.76% |
| Dexvriatheo vs Anna | 26–15 | 63.41% |
| Dexvriatheo vs Steve | 15–24 | 38.46% |
| Dexvriatheo vs Eddy | 19–20 | 48.72% |
| Dexvriatheo vs Lars | 12–24 | 33.33% |
| Dexvriatheo vs Lee | 14–20 | 41.18% |
| Dexvriatheo vs Jun | 13–18 | 41.94% |
| Dexvriatheo vs Yoshimitsu | 18–12 | 60.00% |
| Dexvriatheo vs Reina | 14–15 | 48.28% |
| Dexvriatheo vs Paul | 17–9 | 65.38% |
| Dexvriatheo vs Xiaoyu | 15–11 | 57.69% |
| Dexvriatheo vs Dragunov | 8–18 | 30.77% |
| Dexvriatheo vs Lidia | 16–10 | 61.54% |
| Dexvriatheo vs Clive | 12–14 | 46.15% |
| Dexvriatheo vs Nina | 11–13 | 45.83% |
| Dexvriatheo vs Azucena | 13–11 | 54.17% |
| Dexvriatheo vs Fahkumram | 11–13 | 45.83% |
| Dexvriatheo vs Leo | 10–13 | 43.48% |
| Dexvriatheo vs Asuka | 10–11 | 47.62% |
| Dexvriatheo vs Heihachi | 14–7 | 66.67% |
| Dexvriatheo vs Lili | 8–12 | 40.00% |
| Dexvriatheo vs Raven | 16–4 | 80.00% |
| Dexvriatheo vs Alisa | 9–7 | 56.25% |
| Dexvriatheo vs Victor | 8–8 | 50.00% |
| Dexvriatheo vs Shaheen | 10–5 | 66.67% |
| Dexvriatheo vs Leroy | 6–8 | 42.86% |
| Dexvriatheo vs Feng | 7–5 | 58.33% |
| Dexvriatheo vs Devil Jin | 10–1 | 90.91% |
| Dexvriatheo vs Zafina | 5–4 | 55.56% |
| Dexvriatheo vs Jack-8 | 2–5 | 28.57% |
| Dexvriatheo vs Claudio | 1–5 | 16.67% |
| Dexvriatheo vs Kuma | 2–3 | 40.00% |
| Dexvriatheo vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.