| sacred6627 vs King | 109–100 | 52.15% |
| sacred6627 vs Jin | 89–82 | 52.05% |
| sacred6627 vs Bryan | 79–89 | 47.02% |
| sacred6627 vs Reina | 85–81 | 51.20% |
| sacred6627 vs Kazuya | 77–82 | 48.43% |
| sacred6627 vs Heihachi | 65–74 | 46.76% |
| sacred6627 vs Dragunov | 72–65 | 52.55% |
| sacred6627 vs Law | 58–60 | 49.15% |
| sacred6627 vs Armor King | 60–57 | 51.28% |
| sacred6627 vs Steve | 55–60 | 47.83% |
| sacred6627 vs Lili | 62–53 | 53.91% |
| sacred6627 vs Fahkumram | 52–55 | 48.60% |
| sacred6627 vs Azucena | 44–48 | 47.83% |
| sacred6627 vs Paul | 32–54 | 37.21% |
| sacred6627 vs Asuka | 31–52 | 37.35% |
| sacred6627 vs Hwoarang | 43–38 | 53.09% |
| sacred6627 vs Yoshimitsu | 31–49 | 38.75% |
| sacred6627 vs Clive | 35–42 | 45.45% |
| sacred6627 vs Jun | 33–35 | 48.53% |
| sacred6627 vs Devil Jin | 28–38 | 42.42% |
| sacred6627 vs Lee | 37–29 | 56.06% |
| sacred6627 vs Eddy | 41–24 | 63.08% |
| sacred6627 vs Feng | 28–36 | 43.75% |
| sacred6627 vs Lars | 24–38 | 38.71% |
| sacred6627 vs Xiaoyu | 33–26 | 55.93% |
| sacred6627 vs Nina | 25–28 | 47.17% |
| sacred6627 vs Lidia | 23–27 | 46.00% |
| sacred6627 vs Victor | 25–21 | 54.35% |
| sacred6627 vs Leroy | 20–20 | 50.00% |
| sacred6627 vs Alisa | 15–24 | 38.46% |
| sacred6627 vs Claudio | 13–22 | 37.14% |
| sacred6627 vs Anna | 11–24 | 31.43% |
| sacred6627 vs Jack-8 | 10–22 | 31.25% |
| sacred6627 vs Leo | 13–16 | 44.83% |
| sacred6627 vs Raven | 12–13 | 48.00% |
| sacred6627 vs Zafina | 7–12 | 36.84% |
| sacred6627 vs Kuma | 6–11 | 35.29% |
| sacred6627 vs Shaheen | 3–11 | 21.43% |
| sacred6627 vs Panda | 3–4 | 42.86% |
| sacred6627 vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.