| Utmost_catnap vs Steve | 15–5 | 75.00% |
| Utmost_catnap vs Azucena | 13–6 | 68.42% |
| Utmost_catnap vs King | 15–2 | 88.24% |
| Utmost_catnap vs Clive | 10–7 | 58.82% |
| Utmost_catnap vs Jin | 13–3 | 81.25% |
| Utmost_catnap vs Lili | 10–3 | 76.92% |
| Utmost_catnap vs Eddy | 5–8 | 38.46% |
| Utmost_catnap vs Lidia | 9–4 | 69.23% |
| Utmost_catnap vs Kazuya | 5–7 | 41.67% |
| Utmost_catnap vs Xiaoyu | 9–2 | 81.82% |
| Utmost_catnap vs Law | 5–4 | 55.56% |
| Utmost_catnap vs Lars | 9–0 | 100.00% |
| Utmost_catnap vs Reina | 5–4 | 55.56% |
| Utmost_catnap vs Raven | 8–1 | 88.89% |
| Utmost_catnap vs Hwoarang | 5–3 | 62.50% |
| Utmost_catnap vs Asuka | 5–3 | 62.50% |
| Utmost_catnap vs Bryan | 2–5 | 28.57% |
| Utmost_catnap vs Nina | 2–5 | 28.57% |
| Utmost_catnap vs Fahkumram | 5–2 | 71.43% |
| Utmost_catnap vs Paul | 3–3 | 50.00% |
| Utmost_catnap vs Jun | 4–2 | 66.67% |
| Utmost_catnap vs Heihachi | 5–1 | 83.33% |
| Utmost_catnap vs Armor King | 4–2 | 66.67% |
| Utmost_catnap vs Yoshimitsu | 2–3 | 40.00% |
| Utmost_catnap vs Jack-8 | 3–2 | 60.00% |
| Utmost_catnap vs Dragunov | 3–2 | 60.00% |
| Utmost_catnap vs Leo | 3–2 | 60.00% |
| Utmost_catnap vs Lee | 4–1 | 80.00% |
| Utmost_catnap vs Devil Jin | 2–2 | 50.00% |
| Utmost_catnap vs Leroy | 4–0 | 100.00% |
| Utmost_catnap vs Shaheen | 1–2 | 33.33% |
| Utmost_catnap vs Kuma | 2–1 | 66.67% |
| Utmost_catnap vs Zafina | 3–0 | 100.00% |
| Utmost_catnap vs Miary Zo | 3–0 | 100.00% |
| Utmost_catnap vs Feng | 2–0 | 100.00% |
| Utmost_catnap vs Claudio | 0–2 | 0.00% |
| Utmost_catnap vs Victor | 2–0 | 100.00% |
| Utmost_catnap vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.