| FusionDance vs King | 119–116 | 50.64% |
| FusionDance vs Jin | 125–104 | 54.59% |
| FusionDance vs Hwoarang | 119–97 | 55.09% |
| FusionDance vs Bryan | 95–105 | 47.50% |
| FusionDance vs Kazuya | 84–72 | 53.85% |
| FusionDance vs Law | 58–92 | 38.67% |
| FusionDance vs Steve | 75–75 | 50.00% |
| FusionDance vs Reina | 66–80 | 45.21% |
| FusionDance vs Lee | 68–64 | 51.52% |
| FusionDance vs Yoshimitsu | 62–67 | 48.06% |
| FusionDance vs Lili | 61–66 | 48.03% |
| FusionDance vs Dragunov | 70–54 | 56.45% |
| FusionDance vs Eddy | 58–46 | 55.77% |
| FusionDance vs Azucena | 44–57 | 43.56% |
| FusionDance vs Xiaoyu | 46–49 | 48.42% |
| FusionDance vs Paul | 41–53 | 43.62% |
| FusionDance vs Jun | 41–48 | 46.07% |
| FusionDance vs Lars | 39–48 | 44.83% |
| FusionDance vs Lidia | 45–36 | 55.56% |
| FusionDance vs Raven | 31–39 | 44.29% |
| FusionDance vs Heihachi | 34–35 | 49.28% |
| FusionDance vs Asuka | 36–32 | 52.94% |
| FusionDance vs Victor | 36–32 | 52.94% |
| FusionDance vs Devil Jin | 16–51 | 23.88% |
| FusionDance vs Nina | 27–34 | 44.26% |
| FusionDance vs Alisa | 17–39 | 30.36% |
| FusionDance vs Leroy | 25–30 | 45.45% |
| FusionDance vs Clive | 22–26 | 45.83% |
| FusionDance vs Armor King | 26–20 | 56.52% |
| FusionDance vs Feng | 16–29 | 35.56% |
| FusionDance vs Claudio | 18–26 | 40.91% |
| FusionDance vs Jack-8 | 15–26 | 36.59% |
| FusionDance vs Kuma | 24–15 | 61.54% |
| FusionDance vs Leo | 15–16 | 48.39% |
| FusionDance vs Zafina | 13–17 | 43.33% |
| FusionDance vs Shaheen | 11–14 | 44.00% |
| FusionDance vs Anna | 8–14 | 36.36% |
| FusionDance vs Miary Zo | 9–9 | 50.00% |
| FusionDance vs Panda | 7–8 | 46.67% |
| FusionDance vs Fahkumram | 4–6 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.