| UltraGruby vs Kazuya | 154–147–1 | 51.16% |
| UltraGruby vs Jin | 80–130 | 38.10% |
| UltraGruby vs Reina | 89–111 | 44.50% |
| UltraGruby vs Bryan | 76–89 | 46.06% |
| UltraGruby vs King | 61–98 | 38.36% |
| UltraGruby vs Hwoarang | 63–82 | 43.45% |
| UltraGruby vs Steve | 58–78 | 42.65% |
| UltraGruby vs Heihachi | 56–66 | 45.90% |
| UltraGruby vs Yoshimitsu | 67–53 | 55.83% |
| UltraGruby vs Law | 42–69 | 37.84% |
| UltraGruby vs Dragunov | 41–62 | 39.81% |
| UltraGruby vs Asuka | 43–48 | 47.25% |
| UltraGruby vs Paul | 40–50 | 44.44% |
| UltraGruby vs Jun | 38–51 | 42.70% |
| UltraGruby vs Lili | 33–55 | 37.50% |
| UltraGruby vs Lee | 41–34 | 54.67% |
| UltraGruby vs Azucena | 41–31 | 56.94% |
| UltraGruby vs Lidia | 34–36 | 48.57% |
| UltraGruby vs Nina | 28–37 | 43.08% |
| UltraGruby vs Devil Jin | 25–39 | 39.06% |
| UltraGruby vs Victor | 29–27 | 51.79% |
| UltraGruby vs Eddy | 26–30 | 46.43% |
| UltraGruby vs Feng | 17–37 | 31.48% |
| UltraGruby vs Alisa | 14–36 | 28.00% |
| UltraGruby vs Lars | 20–27 | 42.55% |
| UltraGruby vs Armor King | 22–25 | 46.81% |
| UltraGruby vs Xiaoyu | 21–25 | 45.65% |
| UltraGruby vs Leo | 20–22 | 47.62% |
| UltraGruby vs Fahkumram | 17–25 | 40.48% |
| UltraGruby vs Jack-8 | 15–23 | 39.47% |
| UltraGruby vs Clive | 20–18 | 52.63% |
| UltraGruby vs Leroy | 11–23 | 32.35% |
| UltraGruby vs Claudio | 14–18 | 43.75% |
| UltraGruby vs Anna | 14–12–1 | 53.85% |
| UltraGruby vs Zafina | 11–15 | 42.31% |
| UltraGruby vs Kuma | 8–12 | 40.00% |
| UltraGruby vs Shaheen | 5–10 | 33.33% |
| UltraGruby vs Raven | 3–10 | 23.08% |
| UltraGruby vs Panda | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.