| Flexible REINA vs Steve | 17–14 | 54.84% |
| Flexible REINA vs Dragunov | 14–13 | 51.85% |
| Flexible REINA vs Bryan | 11–14 | 44.00% |
| Flexible REINA vs Kazuya | 9–15 | 37.50% |
| Flexible REINA vs Paul | 10–12 | 45.45% |
| Flexible REINA vs Hwoarang | 9–12 | 42.86% |
| Flexible REINA vs Victor | 12–6 | 66.67% |
| Flexible REINA vs King | 8–7 | 53.33% |
| Flexible REINA vs Yoshimitsu | 9–6 | 60.00% |
| Flexible REINA vs Claudio | 4–11 | 26.67% |
| Flexible REINA vs Asuka | 4–10 | 28.57% |
| Flexible REINA vs Law | 6–7 | 46.15% |
| Flexible REINA vs Leroy | 6–6 | 50.00% |
| Flexible REINA vs Jin | 5–6 | 45.45% |
| Flexible REINA vs Devil Jin | 5–5 | 50.00% |
| Flexible REINA vs Reina | 2–8 | 20.00% |
| Flexible REINA vs Jack-8 | 6–3 | 66.67% |
| Flexible REINA vs Heihachi | 3–5 | 37.50% |
| Flexible REINA vs Lili | 6–1 | 85.71% |
| Flexible REINA vs Nina | 5–2 | 71.43% |
| Flexible REINA vs Azucena | 3–3 | 50.00% |
| Flexible REINA vs Xiaoyu | 5–0 | 100.00% |
| Flexible REINA vs Feng | 4–1 | 80.00% |
| Flexible REINA vs Lars | 3–2 | 60.00% |
| Flexible REINA vs Shaheen | 5–0 | 100.00% |
| Flexible REINA vs Kuma | 4–1 | 80.00% |
| Flexible REINA vs Anna | 1–4 | 20.00% |
| Flexible REINA vs Leo | 2–2 | 50.00% |
| Flexible REINA vs Jun | 2–2 | 50.00% |
| Flexible REINA vs Lidia | 4–0 | 100.00% |
| Flexible REINA vs Fahkumram | 0–4 | 0.00% |
| Flexible REINA vs Lee | 1–2 | 33.33% |
| Flexible REINA vs Zafina | 2–1 | 66.67% |
| Flexible REINA vs Clive | 1–2 | 33.33% |
| Flexible REINA vs Armor King | 2–1 | 66.67% |
| Flexible REINA vs Alisa | 0–1 | 0.00% |
| Flexible REINA vs Raven | 1–0 | 100.00% |
| Flexible REINA vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.