| Eransharonk vs King | 129–132 | 49.43% |
| Eransharonk vs Jin | 113–92–1 | 55.12% |
| Eransharonk vs Law | 119–83 | 58.91% |
| Eransharonk vs Hwoarang | 111–85 | 56.63% |
| Eransharonk vs Reina | 102–87 | 53.97% |
| Eransharonk vs Kazuya | 99–71 | 58.24% |
| Eransharonk vs Bryan | 75–84 | 47.17% |
| Eransharonk vs Yoshimitsu | 79–69 | 53.38% |
| Eransharonk vs Steve | 77–69 | 52.74% |
| Eransharonk vs Paul | 73–67 | 52.14% |
| Eransharonk vs Jun | 81–53 | 60.45% |
| Eransharonk vs Lili | 72–59 | 54.96% |
| Eransharonk vs Lars | 75–53 | 58.59% |
| Eransharonk vs Lee | 53–63 | 45.69% |
| Eransharonk vs Dragunov | 50–63 | 44.25% |
| Eransharonk vs Eddy | 68–45 | 60.18% |
| Eransharonk vs Nina | 50–52 | 49.02% |
| Eransharonk vs Raven | 52–47 | 52.53% |
| Eransharonk vs Victor | 47–46 | 50.54% |
| Eransharonk vs Asuka | 49–42 | 53.85% |
| Eransharonk vs Azucena | 54–37 | 59.34% |
| Eransharonk vs Xiaoyu | 47–34 | 58.02% |
| Eransharonk vs Feng | 42–39 | 51.85% |
| Eransharonk vs Devil Jin | 37–41 | 47.44% |
| Eransharonk vs Lidia | 37–31 | 54.41% |
| Eransharonk vs Heihachi | 35–27 | 56.45% |
| Eransharonk vs Leroy | 36–23 | 61.02% |
| Eransharonk vs Jack-8 | 30–28 | 51.72% |
| Eransharonk vs Leo | 29–29 | 50.00% |
| Eransharonk vs Alisa | 24–29 | 45.28% |
| Eransharonk vs Fahkumram | 22–26 | 45.83% |
| Eransharonk vs Claudio | 17–27 | 38.64% |
| Eransharonk vs Armor King | 25–13 | 65.79% |
| Eransharonk vs Kuma | 19–13 | 59.38% |
| Eransharonk vs Clive | 11–16 | 40.74% |
| Eransharonk vs Zafina | 8–11 | 42.11% |
| Eransharonk vs Shaheen | 8–9 | 47.06% |
| Eransharonk vs Anna | 6–5 | 54.55% |
| Eransharonk vs Miary Zo | 3–7 | 30.00% |
| Eransharonk vs Panda | 5–2 | 71.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.