| GamerHoodUkYT vs Jin | 61–22 | 73.49% |
| GamerHoodUkYT vs Kazuya | 64–15 | 81.01% |
| GamerHoodUkYT vs Hwoarang | 50–16 | 75.76% |
| GamerHoodUkYT vs King | 39–14 | 73.58% |
| GamerHoodUkYT vs Dragunov | 32–10 | 76.19% |
| GamerHoodUkYT vs Jun | 29–12 | 70.73% |
| GamerHoodUkYT vs Law | 33–5 | 86.84% |
| GamerHoodUkYT vs Paul | 24–12 | 66.67% |
| GamerHoodUkYT vs Bryan | 26–9 | 74.29% |
| GamerHoodUkYT vs Yoshimitsu | 21–12 | 63.64% |
| GamerHoodUkYT vs Heihachi | 30–3 | 90.91% |
| GamerHoodUkYT vs Reina | 24–6 | 80.00% |
| GamerHoodUkYT vs Devil Jin | 20–7 | 74.07% |
| GamerHoodUkYT vs Steve | 18–7 | 72.00% |
| GamerHoodUkYT vs Eddy | 14–10 | 58.33% |
| GamerHoodUkYT vs Lars | 18–4 | 81.82% |
| GamerHoodUkYT vs Leroy | 11–10 | 52.38% |
| GamerHoodUkYT vs Azucena | 17–3 | 85.00% |
| GamerHoodUkYT vs Feng | 12–7 | 63.16% |
| GamerHoodUkYT vs Lili | 11–8 | 57.89% |
| GamerHoodUkYT vs Lee | 14–4 | 77.78% |
| GamerHoodUkYT vs Alisa | 10–5 | 66.67% |
| GamerHoodUkYT vs Raven | 7–8 | 46.67% |
| GamerHoodUkYT vs Asuka | 5–9 | 35.71% |
| GamerHoodUkYT vs Victor | 10–4 | 71.43% |
| GamerHoodUkYT vs Xiaoyu | 9–4 | 69.23% |
| GamerHoodUkYT vs Nina | 11–1 | 91.67% |
| GamerHoodUkYT vs Anna | 9–3 | 75.00% |
| GamerHoodUkYT vs Armor King | 7–5 | 58.33% |
| GamerHoodUkYT vs Jack-8 | 6–5 | 54.55% |
| GamerHoodUkYT vs Claudio | 4–6 | 40.00% |
| GamerHoodUkYT vs Lidia | 8–2 | 80.00% |
| GamerHoodUkYT vs Leo | 7–2 | 77.78% |
| GamerHoodUkYT vs Fahkumram | 5–2 | 71.43% |
| GamerHoodUkYT vs Zafina | 2–4 | 33.33% |
| GamerHoodUkYT vs Shaheen | 3–2 | 60.00% |
| GamerHoodUkYT vs Clive | 3–1 | 75.00% |
| GamerHoodUkYT vs Kuma | 1–1 | 50.00% |
| GamerHoodUkYT vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.