Name history
nerf lidia | |
1dlefnr | |
Apostle Matthew | |
Fenr1r. | |
Hayashida | |
KCS | Fnr. | |
1dlerosie | |
Fnr. | |
Fenrir. | |
roselew1s | |
Sobieska | |
Lidia's armpit | |
1 + 1 = ? | |
BFST | Fenrir | |
Dr. Mashing | |
KING PENRIR | |
KINGPENRIR | |
Fenurir- | |
V... |
nerf lidia vs Jin | 81–49 | 62.31% |
nerf lidia vs Kazuya | 62–59 | 51.24% |
nerf lidia vs Dragunov | 63–50 | 55.75% |
nerf lidia vs Heihachi | 65–46 | 58.56% |
nerf lidia vs King | 59–42 | 58.42% |
nerf lidia vs Bryan | 49–37 | 56.98% |
nerf lidia vs Steve | 45–31 | 59.21% |
nerf lidia vs Reina | 43–20 | 68.25% |
nerf lidia vs Devil Jin | 33–26 | 55.93% |
nerf lidia vs Lili | 32–27 | 54.24% |
nerf lidia vs Hwoarang | 29–26 | 52.73% |
nerf lidia vs Law | 25–21 | 54.35% |
nerf lidia vs Jun | 21–21 | 50.00% |
nerf lidia vs Yoshimitsu | 26–15 | 63.41% |
nerf lidia vs Lars | 24–17 | 58.54% |
nerf lidia vs Lee | 26–15 | 63.41% |
nerf lidia vs Victor | 23–15 | 60.53% |
nerf lidia vs Nina | 22–15 | 59.46% |
nerf lidia vs Asuka | 18–17 | 51.43% |
nerf lidia vs Paul | 13–20 | 39.39% |
nerf lidia vs Claudio | 12–17 | 41.38% |
nerf lidia vs Leroy | 9–19 | 32.14% |
nerf lidia vs Clive | 18–8 | 69.23% |
nerf lidia vs Azucena | 17–7 | 70.83% |
nerf lidia vs Lidia | 12–11 | 52.17% |
nerf lidia vs Xiaoyu | 9–13 | 40.91% |
nerf lidia vs Feng | 13–9 | 59.09% |
nerf lidia vs Jack-8 | 9–11 | 45.00% |
nerf lidia vs Alisa | 8–12 | 40.00% |
nerf lidia vs Leo | 9–9 | 50.00% |
nerf lidia vs Eddy | 12–6 | 66.67% |
nerf lidia vs Shaheen | 6–10 | 37.50% |
nerf lidia vs Zafina | 5–11 | 31.25% |
nerf lidia vs Kuma | 5–3 | 62.50% |
nerf lidia vs Panda | 4–3 | 57.14% |
nerf lidia vs Raven | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.