| JeanClaudGaming vs Jin | 23–4 | 85.19% |
| JeanClaudGaming vs Law | 13–4 | 76.47% |
| JeanClaudGaming vs Steve | 11–3 | 78.57% |
| JeanClaudGaming vs King | 9–4 | 69.23% |
| JeanClaudGaming vs Lili | 6–2 | 75.00% |
| JeanClaudGaming vs Dragunov | 7–1 | 87.50% |
| JeanClaudGaming vs Jun | 5–3 | 62.50% |
| JeanClaudGaming vs Reina | 7–1 | 87.50% |
| JeanClaudGaming vs Victor | 7–1 | 87.50% |
| JeanClaudGaming vs Yoshimitsu | 4–3 | 57.14% |
| JeanClaudGaming vs Hwoarang | 4–3 | 57.14% |
| JeanClaudGaming vs Kazuya | 4–3 | 57.14% |
| JeanClaudGaming vs Jack-8 | 5–2 | 71.43% |
| JeanClaudGaming vs Nina | 6–1 | 85.71% |
| JeanClaudGaming vs Clive | 4–3 | 57.14% |
| JeanClaudGaming vs Devil Jin | 5–1 | 83.33% |
| JeanClaudGaming vs Feng | 4–2 | 66.67% |
| JeanClaudGaming vs Lee | 4–2 | 66.67% |
| JeanClaudGaming vs Azucena | 5–1 | 83.33% |
| JeanClaudGaming vs Anna | 5–1 | 83.33% |
| JeanClaudGaming vs Fahkumram | 6–0 | 100.00% |
| JeanClaudGaming vs Armor King | 4–2 | 66.67% |
| JeanClaudGaming vs Bryan | 2–3 | 40.00% |
| JeanClaudGaming vs Asuka | 3–2 | 60.00% |
| JeanClaudGaming vs Eddy | 3–2 | 60.00% |
| JeanClaudGaming vs Zafina | 3–1 | 75.00% |
| JeanClaudGaming vs Lidia | 2–2 | 50.00% |
| JeanClaudGaming vs Paul | 1–2 | 33.33% |
| JeanClaudGaming vs Lars | 2–1 | 66.67% |
| JeanClaudGaming vs Leroy | 1–2 | 33.33% |
| JeanClaudGaming vs Heihachi | 3–0 | 100.00% |
| JeanClaudGaming vs Claudio | 2–0 | 100.00% |
| JeanClaudGaming vs Kuma | 2–0 | 100.00% |
| JeanClaudGaming vs Raven | 2–0 | 100.00% |
| JeanClaudGaming vs Xiaoyu | 0–1 | 0.00% |
| JeanClaudGaming vs Alisa | 1–0 | 100.00% |
| JeanClaudGaming vs Shaheen | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.