| Tre1Tripl3 vs King | 103–88 | 53.93% |
| Tre1Tripl3 vs Jin | 82–91 | 47.40% |
| Tre1Tripl3 vs Hwoarang | 72–74 | 49.32% |
| Tre1Tripl3 vs Kazuya | 52–94 | 35.62% |
| Tre1Tripl3 vs Reina | 62–71 | 46.62% |
| Tre1Tripl3 vs Eddy | 59–68 | 46.46% |
| Tre1Tripl3 vs Steve | 58–66 | 46.77% |
| Tre1Tripl3 vs Law | 48–60 | 44.44% |
| Tre1Tripl3 vs Bryan | 58–48 | 54.72% |
| Tre1Tripl3 vs Jun | 57–45 | 55.88% |
| Tre1Tripl3 vs Azucena | 34–48 | 41.46% |
| Tre1Tripl3 vs Asuka | 34–32 | 51.52% |
| Tre1Tripl3 vs Lili | 34–32 | 51.52% |
| Tre1Tripl3 vs Lars | 31–35 | 46.97% |
| Tre1Tripl3 vs Yoshimitsu | 20–41 | 32.79% |
| Tre1Tripl3 vs Dragunov | 23–37 | 38.33% |
| Tre1Tripl3 vs Lee | 24–33 | 42.11% |
| Tre1Tripl3 vs Xiaoyu | 26–30 | 46.43% |
| Tre1Tripl3 vs Leo | 24–30 | 44.44% |
| Tre1Tripl3 vs Fahkumram | 23–31 | 42.59% |
| Tre1Tripl3 vs Lidia | 28–23 | 54.90% |
| Tre1Tripl3 vs Heihachi | 15–36 | 29.41% |
| Tre1Tripl3 vs Paul | 32–15 | 68.09% |
| Tre1Tripl3 vs Nina | 19–28 | 40.43% |
| Tre1Tripl3 vs Victor | 14–33 | 29.79% |
| Tre1Tripl3 vs Armor King | 17–28 | 37.78% |
| Tre1Tripl3 vs Feng | 19–20 | 48.72% |
| Tre1Tripl3 vs Alisa | 20–17 | 54.05% |
| Tre1Tripl3 vs Jack-8 | 22–13 | 62.86% |
| Tre1Tripl3 vs Anna | 17–18 | 48.57% |
| Tre1Tripl3 vs Leroy | 19–15 | 55.88% |
| Tre1Tripl3 vs Devil Jin | 11–21 | 34.38% |
| Tre1Tripl3 vs Raven | 18–14 | 56.25% |
| Tre1Tripl3 vs Clive | 13–18 | 41.94% |
| Tre1Tripl3 vs Claudio | 14–7 | 66.67% |
| Tre1Tripl3 vs Zafina | 7–11 | 38.89% |
| Tre1Tripl3 vs Shaheen | 10–7 | 58.82% |
| Tre1Tripl3 vs Kuma | 5–11 | 31.25% |
| Tre1Tripl3 vs Miary Zo | 3–12 | 20.00% |
| Tre1Tripl3 vs Panda | 5–4 | 55.56% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.