| PCC | PeachClap vs King | 30–29 | 50.85% |
| PCC | PeachClap vs Reina | 30–20 | 60.00% |
| PCC | PeachClap vs Lili | 21–20 | 51.22% |
| PCC | PeachClap vs Jin | 23–15 | 60.53% |
| PCC | PeachClap vs Steve | 25–10 | 71.43% |
| PCC | PeachClap vs Azucena | 19–14 | 57.58% |
| PCC | PeachClap vs Dragunov | 20–12 | 62.50% |
| PCC | PeachClap vs Kazuya | 18–11 | 62.07% |
| PCC | PeachClap vs Lee | 15–13 | 53.57% |
| PCC | PeachClap vs Law | 17–10 | 62.96% |
| PCC | PeachClap vs Yoshimitsu | 19–8 | 70.37% |
| PCC | PeachClap vs Paul | 19–7 | 73.08% |
| PCC | PeachClap vs Bryan | 8–18 | 30.77% |
| PCC | PeachClap vs Hwoarang | 18–7 | 72.00% |
| PCC | PeachClap vs Victor | 14–7 | 66.67% |
| PCC | PeachClap vs Nina | 10–10 | 50.00% |
| PCC | PeachClap vs Leo | 13–6 | 68.42% |
| PCC | PeachClap vs Eddy | 9–10 | 47.37% |
| PCC | PeachClap vs Asuka | 10–7 | 58.82% |
| PCC | PeachClap vs Claudio | 9–8 | 52.94% |
| PCC | PeachClap vs Lars | 10–5 | 66.67% |
| PCC | PeachClap vs Raven | 11–3 | 78.57% |
| PCC | PeachClap vs Jun | 5–8 | 38.46% |
| PCC | PeachClap vs Alisa | 6–6 | 50.00% |
| PCC | PeachClap vs Xiaoyu | 4–6 | 40.00% |
| PCC | PeachClap vs Feng | 6–4 | 60.00% |
| PCC | PeachClap vs Leroy | 6–4 | 60.00% |
| PCC | PeachClap vs Jack-8 | 7–1 | 87.50% |
| PCC | PeachClap vs Shaheen | 1–6 | 14.29% |
| PCC | PeachClap vs Devil Jin | 2–4 | 33.33% |
| PCC | PeachClap vs Kuma | 2–4 | 33.33% |
| PCC | PeachClap vs Panda | 5–1 | 83.33% |
| PCC | PeachClap vs Heihachi | 1–4 | 20.00% |
| PCC | PeachClap vs Armor King | 2–3 | 40.00% |
| PCC | PeachClap vs Anna | 2–2 | 50.00% |
| PCC | PeachClap vs Lidia | 0–2 | 0.00% |
| PCC | PeachClap vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.