| NoctisSonic vs Heihachi | 50–71 | 41.32% |
| NoctisSonic vs King | 49–48 | 50.52% |
| NoctisSonic vs Reina | 39–43 | 47.56% |
| NoctisSonic vs Kazuya | 32–48 | 40.00% |
| NoctisSonic vs Eddy | 19–58 | 24.68% |
| NoctisSonic vs Hwoarang | 23–43 | 34.85% |
| NoctisSonic vs Jin | 23–32 | 41.82% |
| NoctisSonic vs Steve | 30–23 | 56.60% |
| NoctisSonic vs Yoshimitsu | 20–32 | 38.46% |
| NoctisSonic vs Dragunov | 30–22 | 57.69% |
| NoctisSonic vs Law | 26–25 | 50.98% |
| NoctisSonic vs Asuka | 20–28 | 41.67% |
| NoctisSonic vs Bryan | 16–31 | 34.04% |
| NoctisSonic vs Lili | 23–22 | 51.11% |
| NoctisSonic vs Victor | 18–20 | 47.37% |
| NoctisSonic vs Lars | 19–18 | 51.35% |
| NoctisSonic vs Azucena | 13–24 | 35.14% |
| NoctisSonic vs Miary Zo | 13–20 | 39.39% |
| NoctisSonic vs Paul | 20–12 | 62.50% |
| NoctisSonic vs Alisa | 10–21 | 32.26% |
| NoctisSonic vs Lee | 9–22 | 29.03% |
| NoctisSonic vs Jun | 11–18 | 37.93% |
| NoctisSonic vs Nina | 8–19 | 29.63% |
| NoctisSonic vs Xiaoyu | 8–14 | 36.36% |
| NoctisSonic vs Leo | 7–11 | 38.89% |
| NoctisSonic vs Kuma | 6–12 | 33.33% |
| NoctisSonic vs Zafina | 6–12 | 33.33% |
| NoctisSonic vs Lidia | 7–11 | 38.89% |
| NoctisSonic vs Leroy | 7–10 | 41.18% |
| NoctisSonic vs Raven | 9–8 | 52.94% |
| NoctisSonic vs Devil Jin | 9–7 | 56.25% |
| NoctisSonic vs Feng | 2–14 | 12.50% |
| NoctisSonic vs Armor King | 5–11 | 31.25% |
| NoctisSonic vs Jack-8 | 6–9 | 40.00% |
| NoctisSonic vs Clive | 4–11 | 26.67% |
| NoctisSonic vs Panda | 5–8 | 38.46% |
| NoctisSonic vs Claudio | 9–1 | 90.00% |
| NoctisSonic vs Shaheen | 6–4 | 60.00% |
| NoctisSonic vs Anna | 2–1 | 66.67% |
| NoctisSonic vs Fahkumram | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.