| Cxrruption vs Kazuya | 144–154 | 48.32% |
| Cxrruption vs King | 148–144 | 50.68% |
| Cxrruption vs Jin | 128–135 | 48.67% |
| Cxrruption vs Reina | 120–127 | 48.58% |
| Cxrruption vs Heihachi | 101–117 | 46.33% |
| Cxrruption vs Bryan | 108–106 | 50.47% |
| Cxrruption vs Steve | 114–98 | 53.77% |
| Cxrruption vs Law | 98–102–1 | 49.00% |
| Cxrruption vs Hwoarang | 84–68 | 55.26% |
| Cxrruption vs Jun | 75–69 | 52.08% |
| Cxrruption vs Clive | 64–70 | 47.76% |
| Cxrruption vs Dragunov | 62–65 | 48.82% |
| Cxrruption vs Lili | 55–68 | 44.72% |
| Cxrruption vs Yoshimitsu | 57–61 | 48.31% |
| Cxrruption vs Xiaoyu | 54–63 | 46.15% |
| Cxrruption vs Lidia | 56–60 | 48.28% |
| Cxrruption vs Asuka | 59–53 | 52.68% |
| Cxrruption vs Victor | 44–67 | 39.64% |
| Cxrruption vs Paul | 48–59 | 44.86% |
| Cxrruption vs Lee | 53–50 | 51.46% |
| Cxrruption vs Lars | 52–48 | 52.00% |
| Cxrruption vs Eddy | 51–40 | 56.04% |
| Cxrruption vs Leroy | 47–43 | 52.22% |
| Cxrruption vs Devil Jin | 36–45 | 44.44% |
| Cxrruption vs Nina | 44–36 | 55.00% |
| Cxrruption vs Azucena | 30–49 | 37.97% |
| Cxrruption vs Alisa | 41–31 | 56.94% |
| Cxrruption vs Leo | 35–36 | 49.30% |
| Cxrruption vs Feng | 33–37 | 47.14% |
| Cxrruption vs Raven | 32–35 | 47.76% |
| Cxrruption vs Anna | 29–36 | 44.62% |
| Cxrruption vs Fahkumram | 35–26 | 57.38% |
| Cxrruption vs Miary Zo | 22–34 | 39.29% |
| Cxrruption vs Jack-8 | 23–31 | 42.59% |
| Cxrruption vs Kuma | 19–30 | 38.78% |
| Cxrruption vs Armor King | 13–25 | 34.21% |
| Cxrruption vs Zafina | 23–14 | 62.16% |
| Cxrruption vs Claudio | 10–25 | 28.57% |
| Cxrruption vs Shaheen | 12–16 | 42.86% |
| Cxrruption vs Panda | 7–11 | 38.89% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.