| TRJ | Sharpy vs Heihachi | 61–50 | 54.95% |
| TRJ | Sharpy vs Jin | 46–42 | 52.27% |
| TRJ | Sharpy vs Kazuya | 46–34 | 57.50% |
| TRJ | Sharpy vs Law | 44–21 | 67.69% |
| TRJ | Sharpy vs King | 43–16 | 72.88% |
| TRJ | Sharpy vs Reina | 39–13 | 75.00% |
| TRJ | Sharpy vs Paul | 28–21 | 57.14% |
| TRJ | Sharpy vs Clive | 21–26 | 44.68% |
| TRJ | Sharpy vs Yoshimitsu | 21–20 | 51.22% |
| TRJ | Sharpy vs Eddy | 23–16 | 58.97% |
| TRJ | Sharpy vs Dragunov | 17–20 | 45.95% |
| TRJ | Sharpy vs Hwoarang | 18–17 | 51.43% |
| TRJ | Sharpy vs Bryan | 14–18 | 43.75% |
| TRJ | Sharpy vs Lili | 17–15 | 53.12% |
| TRJ | Sharpy vs Lars | 20–10 | 66.67% |
| TRJ | Sharpy vs Nina | 18–11 | 62.07% |
| TRJ | Sharpy vs Jun | 14–10 | 58.33% |
| TRJ | Sharpy vs Lidia | 13–11 | 54.17% |
| TRJ | Sharpy vs Steve | 15–8 | 65.22% |
| TRJ | Sharpy vs Asuka | 18–5 | 78.26% |
| TRJ | Sharpy vs Devil Jin | 16–7 | 69.57% |
| TRJ | Sharpy vs Claudio | 13–7 | 65.00% |
| TRJ | Sharpy vs Jack-8 | 9–10 | 47.37% |
| TRJ | Sharpy vs Feng | 11–7 | 61.11% |
| TRJ | Sharpy vs Lee | 13–4 | 76.47% |
| TRJ | Sharpy vs Alisa | 9–7 | 56.25% |
| TRJ | Sharpy vs Azucena | 10–6 | 62.50% |
| TRJ | Sharpy vs Victor | 9–7 | 56.25% |
| TRJ | Sharpy vs Leroy | 8–7 | 53.33% |
| TRJ | Sharpy vs Anna | 12–3 | 80.00% |
| TRJ | Sharpy vs Kuma | 7–6 | 53.85% |
| TRJ | Sharpy vs Xiaoyu | 6–3 | 66.67% |
| TRJ | Sharpy vs Leo | 6–3 | 66.67% |
| TRJ | Sharpy vs Shaheen | 5–4 | 55.56% |
| TRJ | Sharpy vs Raven | 4–3 | 57.14% |
| TRJ | Sharpy vs Fahkumram | 2–1 | 66.67% |
| TRJ | Sharpy vs Panda | 2–0 | 100.00% |
| TRJ | Sharpy vs Zafina | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.