| Roby_Racs vs Kazuya | 131–153 | 46.13% |
| Roby_Racs vs Jin | 118–94 | 55.66% |
| Roby_Racs vs Bryan | 96–115 | 45.50% |
| Roby_Racs vs King | 78–84 | 48.15% |
| Roby_Racs vs Heihachi | 70–71 | 49.65% |
| Roby_Racs vs Hwoarang | 59–78 | 43.07% |
| Roby_Racs vs Reina | 73–61 | 54.48% |
| Roby_Racs vs Law | 62–64 | 49.21% |
| Roby_Racs vs Dragunov | 60–61 | 49.59% |
| Roby_Racs vs Steve | 58–62 | 48.33% |
| Roby_Racs vs Yoshimitsu | 46–61 | 42.99% |
| Roby_Racs vs Lili | 42–64 | 39.62% |
| Roby_Racs vs Lars | 51–48 | 51.52% |
| Roby_Racs vs Jun | 48–48 | 50.00% |
| Roby_Racs vs Paul | 50–45 | 52.63% |
| Roby_Racs vs Devil Jin | 42–49 | 46.15% |
| Roby_Racs vs Asuka | 42–38 | 52.50% |
| Roby_Racs vs Nina | 38–37 | 50.67% |
| Roby_Racs vs Lee | 28–46 | 37.84% |
| Roby_Racs vs Lidia | 30–42 | 41.67% |
| Roby_Racs vs Azucena | 27–41 | 39.71% |
| Roby_Racs vs Xiaoyu | 27–32 | 45.76% |
| Roby_Racs vs Alisa | 27–31 | 46.55% |
| Roby_Racs vs Feng | 29–26 | 52.73% |
| Roby_Racs vs Leroy | 23–29 | 44.23% |
| Roby_Racs vs Victor | 27–23 | 54.00% |
| Roby_Racs vs Eddy | 24–20 | 54.55% |
| Roby_Racs vs Leo | 16–24 | 40.00% |
| Roby_Racs vs Claudio | 14–25 | 35.90% |
| Roby_Racs vs Raven | 20–18 | 52.63% |
| Roby_Racs vs Kuma | 22–13 | 62.86% |
| Roby_Racs vs Zafina | 9–23 | 28.12% |
| Roby_Racs vs Armor King | 10–20 | 33.33% |
| Roby_Racs vs Shaheen | 15–14 | 51.72% |
| Roby_Racs vs Jack-8 | 11–12 | 47.83% |
| Roby_Racs vs Clive | 5–14 | 26.32% |
| Roby_Racs vs Panda | 7–6 | 53.85% |
| Roby_Racs vs Fahkumram | 2–10 | 16.67% |
| Roby_Racs vs Anna | 4–7 | 36.36% |
| Roby_Racs vs Miary Zo | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.