| Akaime_Natsu vs Kazuya | 60–55 | 52.17% |
| Akaime_Natsu vs Bryan | 42–47 | 47.19% |
| Akaime_Natsu vs Steve | 42–40 | 51.22% |
| Akaime_Natsu vs Dragunov | 34–45 | 43.04% |
| Akaime_Natsu vs Jin | 27–41 | 39.71% |
| Akaime_Natsu vs King | 25–36 | 40.98% |
| Akaime_Natsu vs Reina | 40–21 | 65.57% |
| Akaime_Natsu vs Paul | 15–43 | 25.86% |
| Akaime_Natsu vs Heihachi | 22–31 | 41.51% |
| Akaime_Natsu vs Lili | 18–32 | 36.00% |
| Akaime_Natsu vs Asuka | 14–33 | 29.79% |
| Akaime_Natsu vs Yoshimitsu | 18–24 | 42.86% |
| Akaime_Natsu vs Devil Jin | 24–16 | 60.00% |
| Akaime_Natsu vs Law | 17–21 | 44.74% |
| Akaime_Natsu vs Fahkumram | 13–25 | 34.21% |
| Akaime_Natsu vs Jun | 15–21 | 41.67% |
| Akaime_Natsu vs Hwoarang | 15–20 | 42.86% |
| Akaime_Natsu vs Eddy | 10–18 | 35.71% |
| Akaime_Natsu vs Clive | 3–24 | 11.11% |
| Akaime_Natsu vs Xiaoyu | 6–17 | 26.09% |
| Akaime_Natsu vs Claudio | 4–19 | 17.39% |
| Akaime_Natsu vs Azucena | 6–15 | 28.57% |
| Akaime_Natsu vs Leo | 10–10 | 50.00% |
| Akaime_Natsu vs Nina | 6–13 | 31.58% |
| Akaime_Natsu vs Anna | 10–9 | 52.63% |
| Akaime_Natsu vs Lars | 5–13 | 27.78% |
| Akaime_Natsu vs Victor | 8–10 | 44.44% |
| Akaime_Natsu vs Alisa | 6–10 | 37.50% |
| Akaime_Natsu vs Raven | 5–11 | 31.25% |
| Akaime_Natsu vs Lee | 6–8 | 42.86% |
| Akaime_Natsu vs Lidia | 8–5 | 61.54% |
| Akaime_Natsu vs Jack-8 | 4–6 | 40.00% |
| Akaime_Natsu vs Miary Zo | 4–6 | 40.00% |
| Akaime_Natsu vs Feng | 1–6 | 14.29% |
| Akaime_Natsu vs Kuma | 3–4 | 42.86% |
| Akaime_Natsu vs Shaheen | 1–5 | 16.67% |
| Akaime_Natsu vs Leroy | 1–5 | 16.67% |
| Akaime_Natsu vs Armor King | 1–3 | 25.00% |
| Akaime_Natsu vs Zafina | 1–2 | 33.33% |
| Akaime_Natsu vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.