| Looking4HotEboy vs Kazuya | 25–13 | 65.79% |
| Looking4HotEboy vs Steve | 23–10 | 69.70% |
| Looking4HotEboy vs Jin | 17–12 | 58.62% |
| Looking4HotEboy vs Clive | 20–9 | 68.97% |
| Looking4HotEboy vs Law | 24–3 | 88.89% |
| Looking4HotEboy vs King | 21–4 | 84.00% |
| Looking4HotEboy vs Reina | 17–5 | 77.27% |
| Looking4HotEboy vs Paul | 20–1 | 95.24% |
| Looking4HotEboy vs Bryan | 12–9 | 57.14% |
| Looking4HotEboy vs Hwoarang | 16–3 | 84.21% |
| Looking4HotEboy vs Lili | 13–4 | 76.47% |
| Looking4HotEboy vs Victor | 14–2 | 87.50% |
| Looking4HotEboy vs Heihachi | 12–4 | 75.00% |
| Looking4HotEboy vs Devil Jin | 13–2 | 86.67% |
| Looking4HotEboy vs Yoshimitsu | 13–1 | 92.86% |
| Looking4HotEboy vs Raven | 10–3 | 76.92% |
| Looking4HotEboy vs Asuka | 10–2 | 83.33% |
| Looking4HotEboy vs Lars | 9–3 | 75.00% |
| Looking4HotEboy vs Eddy | 10–1 | 90.91% |
| Looking4HotEboy vs Lee | 6–2 | 75.00% |
| Looking4HotEboy vs Fahkumram | 5–3 | 62.50% |
| Looking4HotEboy vs Dragunov | 5–2 | 71.43% |
| Looking4HotEboy vs Zafina | 4–3 | 57.14% |
| Looking4HotEboy vs Leroy | 5–2 | 71.43% |
| Looking4HotEboy vs Alisa | 2–4 | 33.33% |
| Looking4HotEboy vs Kuma | 1–5 | 16.67% |
| Looking4HotEboy vs Jun | 5–1 | 83.33% |
| Looking4HotEboy vs Nina | 4–1 | 80.00% |
| Looking4HotEboy vs Feng | 2–2 | 50.00% |
| Looking4HotEboy vs Panda | 3–1 | 75.00% |
| Looking4HotEboy vs Anna | 3–1 | 75.00% |
| Looking4HotEboy vs Jack-8 | 3–0 | 100.00% |
| Looking4HotEboy vs Shaheen | 2–1 | 66.67% |
| Looking4HotEboy vs Azucena | 3–0 | 100.00% |
| Looking4HotEboy vs Lidia | 3–0 | 100.00% |
| Looking4HotEboy vs Leo | 0–2 | 0.00% |
| Looking4HotEboy vs Claudio | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.