| Masya2356 vs Jin | 165–233 | 41.46% |
| Masya2356 vs Kazuya | 182–187 | 49.32% |
| Masya2356 vs Reina | 187–177 | 51.37% |
| Masya2356 vs Bryan | 148–166 | 47.13% |
| Masya2356 vs King | 125–166 | 42.96% |
| Masya2356 vs Dragunov | 118–127 | 48.16% |
| Masya2356 vs Steve | 78–125 | 38.42% |
| Masya2356 vs Lili | 96–102 | 48.48% |
| Masya2356 vs Heihachi | 93–92 | 50.27% |
| Masya2356 vs Paul | 82–100 | 45.05% |
| Masya2356 vs Hwoarang | 66–110 | 37.50% |
| Masya2356 vs Azucena | 78–93 | 45.61% |
| Masya2356 vs Yoshimitsu | 80–76 | 51.28% |
| Masya2356 vs Devil Jin | 62–87 | 41.61% |
| Masya2356 vs Law | 59–87 | 40.41% |
| Masya2356 vs Asuka | 59–84 | 41.26% |
| Masya2356 vs Nina | 65–78 | 45.45% |
| Masya2356 vs Eddy | 64–77 | 45.39% |
| Masya2356 vs Jun | 56–78 | 41.79% |
| Masya2356 vs Leroy | 61–65 | 48.41% |
| Masya2356 vs Lee | 50–70 | 41.67% |
| Masya2356 vs Victor | 40–64 | 38.46% |
| Masya2356 vs Alisa | 49–52 | 48.51% |
| Masya2356 vs Lidia | 47–46 | 50.54% |
| Masya2356 vs Feng | 40–48 | 45.45% |
| Masya2356 vs Leo | 41–47 | 46.59% |
| Masya2356 vs Lars | 36–49 | 42.35% |
| Masya2356 vs Claudio | 35–40 | 46.67% |
| Masya2356 vs Xiaoyu | 34–40 | 45.95% |
| Masya2356 vs Fahkumram | 40–31 | 56.34% |
| Masya2356 vs Jack-8 | 23–42 | 35.38% |
| Masya2356 vs Clive | 26–35 | 42.62% |
| Masya2356 vs Shaheen | 23–31 | 42.59% |
| Masya2356 vs Raven | 20–21 | 48.78% |
| Masya2356 vs Kuma | 20–20 | 50.00% |
| Masya2356 vs Anna | 16–12 | 57.14% |
| Masya2356 vs Zafina | 15–12 | 55.56% |
| Masya2356 vs Armor King | 5–13 | 27.78% |
| Masya2356 vs Panda | 0–10 | 0.00% |
| Masya2356 vs Miary Zo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.