| Typhoonin vs Kazuya | 146–114 | 56.15% |
| Typhoonin vs King | 120–114 | 51.28% |
| Typhoonin vs Jin | 95–137 | 40.95% |
| Typhoonin vs Hwoarang | 122–93 | 56.74% |
| Typhoonin vs Law | 127–77 | 62.25% |
| Typhoonin vs Steve | 111–84 | 56.92% |
| Typhoonin vs Bryan | 106–85 | 55.50% |
| Typhoonin vs Reina | 69–98 | 41.32% |
| Typhoonin vs Lars | 73–81 | 47.40% |
| Typhoonin vs Lee | 71–65 | 52.21% |
| Typhoonin vs Paul | 63–68 | 48.09% |
| Typhoonin vs Lili | 74–51 | 59.20% |
| Typhoonin vs Eddy | 53–70 | 43.09% |
| Typhoonin vs Raven | 71–49 | 59.17% |
| Typhoonin vs Azucena | 62–55 | 52.99% |
| Typhoonin vs Dragunov | 54–62 | 46.55% |
| Typhoonin vs Xiaoyu | 69–46 | 60.00% |
| Typhoonin vs Devil Jin | 53–60 | 46.90% |
| Typhoonin vs Clive | 47–65 | 41.96% |
| Typhoonin vs Asuka | 57–53 | 51.82% |
| Typhoonin vs Nina | 58–49 | 54.21% |
| Typhoonin vs Yoshimitsu | 48–58 | 45.28% |
| Typhoonin vs Heihachi | 43–63 | 40.57% |
| Typhoonin vs Alisa | 69–36 | 65.71% |
| Typhoonin vs Jun | 64–33 | 65.98% |
| Typhoonin vs Armor King | 49–45 | 52.13% |
| Typhoonin vs Victor | 38–55 | 40.86% |
| Typhoonin vs Leo | 51–35 | 59.30% |
| Typhoonin vs Claudio | 48–37 | 56.47% |
| Typhoonin vs Leroy | 48–30 | 61.54% |
| Typhoonin vs Jack-8 | 44–33 | 57.14% |
| Typhoonin vs Zafina | 37–35–1 | 51.39% |
| Typhoonin vs Shaheen | 33–36 | 47.83% |
| Typhoonin vs Feng | 38–30 | 55.88% |
| Typhoonin vs Lidia | 20–17 | 54.05% |
| Typhoonin vs Anna | 20–15 | 57.14% |
| Typhoonin vs Fahkumram | 14–18 | 43.75% |
| Typhoonin vs Miary Zo | 11–19 | 36.67% |
| Typhoonin vs Kuma | 14–14 | 50.00% |
| Typhoonin vs Panda | 1–6 | 14.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.