| GhostBoogey vs Kazuya | 99–60 | 62.26% |
| GhostBoogey vs King | 84–67 | 55.63% |
| GhostBoogey vs Jin | 83–54 | 60.58% |
| GhostBoogey vs Bryan | 63–52 | 54.78% |
| GhostBoogey vs Reina | 62–51 | 54.87% |
| GhostBoogey vs Heihachi | 54–53 | 50.47% |
| GhostBoogey vs Steve | 52–49 | 51.49% |
| GhostBoogey vs Law | 58–42 | 58.00% |
| GhostBoogey vs Dragunov | 51–37 | 57.95% |
| GhostBoogey vs Jun | 48–36 | 57.14% |
| GhostBoogey vs Hwoarang | 46–34 | 57.50% |
| GhostBoogey vs Azucena | 35–45 | 43.75% |
| GhostBoogey vs Paul | 38–31 | 55.07% |
| GhostBoogey vs Yoshimitsu | 26–43 | 37.68% |
| GhostBoogey vs Lidia | 37–28 | 56.92% |
| GhostBoogey vs Lee | 32–32 | 50.00% |
| GhostBoogey vs Victor | 31–31 | 50.00% |
| GhostBoogey vs Lili | 30–30 | 50.00% |
| GhostBoogey vs Lars | 26–34 | 43.33% |
| GhostBoogey vs Nina | 37–20 | 64.91% |
| GhostBoogey vs Eddy | 29–28 | 50.88% |
| GhostBoogey vs Asuka | 37–19 | 66.07% |
| GhostBoogey vs Devil Jin | 31–23 | 57.41% |
| GhostBoogey vs Feng | 27–25 | 51.92% |
| GhostBoogey vs Leo | 29–23 | 55.77% |
| GhostBoogey vs Raven | 23–24 | 48.94% |
| GhostBoogey vs Xiaoyu | 25–21 | 54.35% |
| GhostBoogey vs Jack-8 | 19–24 | 44.19% |
| GhostBoogey vs Leroy | 19–18 | 51.35% |
| GhostBoogey vs Claudio | 13–17 | 43.33% |
| GhostBoogey vs Alisa | 12–12 | 50.00% |
| GhostBoogey vs Zafina | 7–12 | 36.84% |
| GhostBoogey vs Fahkumram | 9–10 | 47.37% |
| GhostBoogey vs Clive | 10–8 | 55.56% |
| GhostBoogey vs Anna | 11–5 | 68.75% |
| GhostBoogey vs Shaheen | 6–9 | 40.00% |
| GhostBoogey vs Panda | 8–7 | 53.33% |
| GhostBoogey vs Kuma | 4–9 | 30.77% |
| GhostBoogey vs Armor King | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.