Name history
G-Dragon | |
최 예 나 | |
04년생 태권도 선수 | |
04년생 라이진 빅터 | |
04년생 푸진 빅터 | |
푸진 빅터 주차왕 | |
부캐충들좀 꺼져라 | |
푸진가면 빅터 주차한다 ㅋ | |
한남들아 한판튀 그만 해라 | |
: ( | |
20만이면 점수먹을생각하지마 | |
홍길동 빅터 | |
레이나 버프안해서 드황한다 | |
레이나 상향좀시켜줘 푸진가게 | |
ㄴㄱㅁㅂㅈㅌ | |
No revenge꼬우면친추 | |
No revenge | |
리디아 만나면 랜뽑함 | |
양주 레이나 | |
skrrrrrrrrr | |
나는 엄지섭님이시다 |
G-Dragon vs Dragunov | 78–77 | 50.32% |
G-Dragon vs Reina | 83–63 | 56.85% |
G-Dragon vs Kazuya | 69–75 | 47.92% |
G-Dragon vs Paul | 61–62 | 49.59% |
G-Dragon vs Bryan | 45–68 | 39.82% |
G-Dragon vs King | 53–59 | 47.32% |
G-Dragon vs Hwoarang | 60–41 | 59.41% |
G-Dragon vs Jin | 51–49 | 51.00% |
G-Dragon vs Lili | 55–44 | 55.56% |
G-Dragon vs Asuka | 43–44 | 49.43% |
G-Dragon vs Heihachi | 29–51 | 36.25% |
G-Dragon vs Steve | 35–44 | 44.30% |
G-Dragon vs Lidia | 27–47 | 36.49% |
G-Dragon vs Victor | 39–28 | 58.21% |
G-Dragon vs Law | 30–32 | 48.39% |
G-Dragon vs Claudio | 31–30 | 50.82% |
G-Dragon vs Yoshimitsu | 30–27 | 52.63% |
G-Dragon vs Lee | 21–35 | 37.50% |
G-Dragon vs Alisa | 23–28 | 45.10% |
G-Dragon vs Clive | 26–21 | 55.32% |
G-Dragon vs Devil Jin | 26–20 | 56.52% |
G-Dragon vs Feng | 15–28 | 34.88% |
G-Dragon vs Xiaoyu | 22–18 | 55.00% |
G-Dragon vs Leo | 17–23 | 42.50% |
G-Dragon vs Jack-8 | 18–21 | 46.15% |
G-Dragon vs Nina | 20–18 | 52.63% |
G-Dragon vs Lars | 20–15 | 57.14% |
G-Dragon vs Leroy | 17–14 | 54.84% |
G-Dragon vs Jun | 15–15 | 50.00% |
G-Dragon vs Azucena | 16–13 | 55.17% |
G-Dragon vs Kuma | 7–13 | 35.00% |
G-Dragon vs Raven | 7–9 | 43.75% |
G-Dragon vs Eddy | 10–5 | 66.67% |
G-Dragon vs Shaheen | 10–4 | 71.43% |
G-Dragon vs Zafina | 2–6 | 25.00% |
G-Dragon vs Panda | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.