| ldg104 vs Eddy | 3–2 | 60.00% |
| ldg104 vs Paul | 2–2 | 50.00% |
| ldg104 vs King | 3–1 | 75.00% |
| ldg104 vs Hwoarang | 3–0 | 100.00% |
| ldg104 vs Kazuya | 1–2 | 33.33% |
| ldg104 vs Asuka | 3–0 | 100.00% |
| ldg104 vs Lili | 1–2 | 33.33% |
| ldg104 vs Alisa | 1–2 | 33.33% |
| ldg104 vs Lee | 2–1 | 66.67% |
| ldg104 vs Reina | 2–1 | 66.67% |
| ldg104 vs Victor | 2–1 | 66.67% |
| ldg104 vs Law | 0–2 | 0.00% |
| ldg104 vs Xiaoyu | 2–0 | 100.00% |
| ldg104 vs Leo | 0–2 | 0.00% |
| ldg104 vs Lars | 0–1 | 0.00% |
| ldg104 vs Zafina | 0–1 | 0.00% |
| ldg104 vs Leroy | 1–0 | 100.00% |
| ldg104 vs Jun | 1–0 | 100.00% |
| ldg104 vs Lidia | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.