| Ghoulishruru vs Armor King | 50–45 | 52.63% |
| Ghoulishruru vs Miary Zo | 30–58 | 34.09% |
| Ghoulishruru vs Jin | 49–36 | 57.65% |
| Ghoulishruru vs Kazuya | 52–33 | 61.18% |
| Ghoulishruru vs Bryan | 37–30 | 55.22% |
| Ghoulishruru vs Steve | 21–46 | 31.34% |
| Ghoulishruru vs King | 29–28 | 50.88% |
| Ghoulishruru vs Law | 27–26 | 50.94% |
| Ghoulishruru vs Lars | 22–23 | 48.89% |
| Ghoulishruru vs Hwoarang | 28–15 | 65.12% |
| Ghoulishruru vs Azucena | 18–22 | 45.00% |
| Ghoulishruru vs Victor | 13–24 | 35.14% |
| Ghoulishruru vs Reina | 19–17 | 52.78% |
| Ghoulishruru vs Fahkumram | 16–19 | 45.71% |
| Ghoulishruru vs Jack-8 | 12–20 | 37.50% |
| Ghoulishruru vs Lili | 12–20 | 37.50% |
| Ghoulishruru vs Jun | 14–17 | 45.16% |
| Ghoulishruru vs Yoshimitsu | 10–19 | 34.48% |
| Ghoulishruru vs Paul | 14–12 | 53.85% |
| Ghoulishruru vs Asuka | 15–11 | 57.69% |
| Ghoulishruru vs Clive | 12–13 | 48.00% |
| Ghoulishruru vs Lee | 11–13 | 45.83% |
| Ghoulishruru vs Lidia | 13–11 | 54.17% |
| Ghoulishruru vs Heihachi | 10–14 | 41.67% |
| Ghoulishruru vs Feng | 14–9 | 60.87% |
| Ghoulishruru vs Eddy | 10–13 | 43.48% |
| Ghoulishruru vs Dragunov | 9–8 | 52.94% |
| Ghoulishruru vs Nina | 6–11 | 35.29% |
| Ghoulishruru vs Leroy | 9–8 | 52.94% |
| Ghoulishruru vs Raven | 8–9 | 47.06% |
| Ghoulishruru vs Xiaoyu | 10–6 | 62.50% |
| Ghoulishruru vs Devil Jin | 6–10 | 37.50% |
| Ghoulishruru vs Alisa | 8–4 | 66.67% |
| Ghoulishruru vs Shaheen | 7–3 | 70.00% |
| Ghoulishruru vs Kuma | 4–5 | 44.44% |
| Ghoulishruru vs Zafina | 4–5 | 44.44% |
| Ghoulishruru vs Anna | 4–3 | 57.14% |
| Ghoulishruru vs Leo | 2–3 | 40.00% |
| Ghoulishruru vs Panda | 2–3 | 40.00% |
| Ghoulishruru vs Claudio | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.