SamuraiPuffEddy vs Hwoarang | 200–167 | 54.50% |
SamuraiPuffEddy vs King | 177–169 | 51.16% |
SamuraiPuffEddy vs Jin | 162–172 | 48.50% |
SamuraiPuffEddy vs Bryan | 160–143 | 52.81% |
SamuraiPuffEddy vs Kazuya | 156–142 | 52.35% |
SamuraiPuffEddy vs Law | 179–106 | 62.81% |
SamuraiPuffEddy vs Reina | 164–121 | 57.54% |
SamuraiPuffEddy vs Steve | 144–132 | 52.17% |
SamuraiPuffEddy vs Dragunov | 145–126 | 53.51% |
SamuraiPuffEddy vs Yoshimitsu | 130–132 | 49.62% |
SamuraiPuffEddy vs Paul | 113–116 | 49.34% |
SamuraiPuffEddy vs Lars | 112–117 | 48.91% |
SamuraiPuffEddy vs Lee | 125–99–1 | 55.80% |
SamuraiPuffEddy vs Xiaoyu | 97–114 | 45.97% |
SamuraiPuffEddy vs Lili | 103–93 | 52.55% |
SamuraiPuffEddy vs Devil Jin | 65–97 | 40.12% |
SamuraiPuffEddy vs Asuka | 83–78 | 51.55% |
SamuraiPuffEddy vs Jun | 75–82 | 47.77% |
SamuraiPuffEddy vs Raven | 78–79 | 49.68% |
SamuraiPuffEddy vs Heihachi | 63–88 | 41.72% |
SamuraiPuffEddy vs Eddy | 92–58 | 61.33% |
SamuraiPuffEddy vs Azucena | 62–81 | 43.36% |
SamuraiPuffEddy vs Alisa | 64–73 | 46.72% |
SamuraiPuffEddy vs Leo | 61–53 | 53.51% |
SamuraiPuffEddy vs Nina | 61–50 | 54.95% |
SamuraiPuffEddy vs Victor | 61–48 | 55.96% |
SamuraiPuffEddy vs Lidia | 47–54 | 46.53% |
SamuraiPuffEddy vs Jack-8 | 62–36 | 63.27% |
SamuraiPuffEddy vs Feng | 52–45 | 53.61% |
SamuraiPuffEddy vs Claudio | 50–39 | 56.18% |
SamuraiPuffEddy vs Zafina | 35–52 | 40.23% |
SamuraiPuffEddy vs Leroy | 42–42 | 50.00% |
SamuraiPuffEddy vs Kuma | 36–42 | 46.15% |
SamuraiPuffEddy vs Shaheen | 28–29 | 49.12% |
SamuraiPuffEddy vs Panda | 17–24 | 41.46% |
SamuraiPuffEddy vs Clive | 15–17 | 46.88% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.