| Prizrak56 vs Kazuya | 226–259 | 46.60% |
| Prizrak56 vs Jin | 160–187 | 46.11% |
| Prizrak56 vs King | 142–150 | 48.63% |
| Prizrak56 vs Hwoarang | 100–171 | 36.90% |
| Prizrak56 vs Bryan | 122–131 | 48.22% |
| Prizrak56 vs Steve | 120–129 | 48.19% |
| Prizrak56 vs Law | 112–130 | 46.28% |
| Prizrak56 vs Reina | 90–133 | 40.36% |
| Prizrak56 vs Yoshimitsu | 108–95 | 53.20% |
| Prizrak56 vs Heihachi | 82–99 | 45.30% |
| Prizrak56 vs Eddy | 96–77 | 55.49% |
| Prizrak56 vs Paul | 70–96 | 42.17% |
| Prizrak56 vs Lili | 75–88 | 46.01% |
| Prizrak56 vs Devil Jin | 74–70 | 51.39% |
| Prizrak56 vs Dragunov | 57–81 | 41.30% |
| Prizrak56 vs Victor | 57–78 | 42.22% |
| Prizrak56 vs Lars | 61–57 | 51.69% |
| Prizrak56 vs Lee | 58–54 | 51.79% |
| Prizrak56 vs Alisa | 68–41 | 62.39% |
| Prizrak56 vs Asuka | 42–62 | 40.38% |
| Prizrak56 vs Feng | 51–51 | 50.00% |
| Prizrak56 vs Xiaoyu | 52–43 | 54.74% |
| Prizrak56 vs Nina | 47–37 | 55.95% |
| Prizrak56 vs Jun | 35–49 | 41.67% |
| Prizrak56 vs Azucena | 37–38 | 49.33% |
| Prizrak56 vs Lidia | 31–42 | 42.47% |
| Prizrak56 vs Claudio | 23–45 | 33.82% |
| Prizrak56 vs Fahkumram | 25–40 | 38.46% |
| Prizrak56 vs Leo | 19–35 | 35.19% |
| Prizrak56 vs Jack-8 | 28–25 | 52.83% |
| Prizrak56 vs Leroy | 19–33 | 36.54% |
| Prizrak56 vs Clive | 19–31 | 38.00% |
| Prizrak56 vs Armor King | 18–21 | 46.15% |
| Prizrak56 vs Shaheen | 13–17 | 43.33% |
| Prizrak56 vs Zafina | 17–13 | 56.67% |
| Prizrak56 vs Kuma | 14–12 | 53.85% |
| Prizrak56 vs Raven | 2–18 | 10.00% |
| Prizrak56 vs Anna | 12–5 | 70.59% |
| Prizrak56 vs Panda | 7–3 | 70.00% |
| Prizrak56 vs Miary Zo | 4–6 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.