| Undeadtekken vs Jin | 66–48 | 57.89% |
| Undeadtekken vs King | 61–26 | 70.11% |
| Undeadtekken vs Kazuya | 53–31 | 63.10% |
| Undeadtekken vs Hwoarang | 45–38 | 54.22% |
| Undeadtekken vs Law | 42–27 | 60.87% |
| Undeadtekken vs Dragunov | 40–29 | 57.97% |
| Undeadtekken vs Bryan | 50–17 | 74.63% |
| Undeadtekken vs Steve | 38–22 | 63.33% |
| Undeadtekken vs Heihachi | 38–19 | 66.67% |
| Undeadtekken vs Paul | 34–11 | 75.56% |
| Undeadtekken vs Azucena | 25–19 | 56.82% |
| Undeadtekken vs Reina | 17–25 | 40.48% |
| Undeadtekken vs Lili | 29–12 | 70.73% |
| Undeadtekken vs Yoshimitsu | 18–18 | 50.00% |
| Undeadtekken vs Asuka | 23–13 | 63.89% |
| Undeadtekken vs Jun | 25–11 | 69.44% |
| Undeadtekken vs Armor King | 19–16 | 54.29% |
| Undeadtekken vs Devil Jin | 16–17 | 48.48% |
| Undeadtekken vs Feng | 18–13 | 58.06% |
| Undeadtekken vs Clive | 23–6 | 79.31% |
| Undeadtekken vs Lee | 19–9 | 67.86% |
| Undeadtekken vs Xiaoyu | 15–12 | 55.56% |
| Undeadtekken vs Lars | 13–13 | 50.00% |
| Undeadtekken vs Victor | 12–10 | 54.55% |
| Undeadtekken vs Anna | 14–8 | 63.64% |
| Undeadtekken vs Leroy | 10–11 | 47.62% |
| Undeadtekken vs Eddy | 9–11 | 45.00% |
| Undeadtekken vs Alisa | 13–6 | 68.42% |
| Undeadtekken vs Jack-8 | 11–7 | 61.11% |
| Undeadtekken vs Lidia | 8–10 | 44.44% |
| Undeadtekken vs Nina | 7–10 | 41.18% |
| Undeadtekken vs Zafina | 9–7 | 56.25% |
| Undeadtekken vs Fahkumram | 9–7 | 56.25% |
| Undeadtekken vs Leo | 11–2 | 84.62% |
| Undeadtekken vs Shaheen | 4–7 | 36.36% |
| Undeadtekken vs Panda | 2–7 | 22.22% |
| Undeadtekken vs Raven | 6–2 | 75.00% |
| Undeadtekken vs Kuma | 4–2 | 66.67% |
| Undeadtekken vs Claudio | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.