| MetbyDemise vs Kazuya | 47–32 | 59.49% |
| MetbyDemise vs King | 41–30 | 57.75% |
| MetbyDemise vs Reina | 42–20 | 67.74% |
| MetbyDemise vs Bryan | 31–26 | 54.39% |
| MetbyDemise vs Jin | 25–21 | 54.35% |
| MetbyDemise vs Steve | 18–18 | 50.00% |
| MetbyDemise vs Lili | 17–15 | 53.12% |
| MetbyDemise vs Hwoarang | 21–10 | 67.74% |
| MetbyDemise vs Law | 11–19 | 36.67% |
| MetbyDemise vs Yoshimitsu | 16–13 | 55.17% |
| MetbyDemise vs Asuka | 18–10 | 64.29% |
| MetbyDemise vs Dragunov | 16–12 | 57.14% |
| MetbyDemise vs Paul | 14–13 | 51.85% |
| MetbyDemise vs Nina | 13–10 | 56.52% |
| MetbyDemise vs Azucena | 14–9 | 60.87% |
| MetbyDemise vs Lars | 14–8 | 63.64% |
| MetbyDemise vs Eddy | 14–8 | 63.64% |
| MetbyDemise vs Jack-8 | 6–14 | 30.00% |
| MetbyDemise vs Lee | 11–9 | 55.00% |
| MetbyDemise vs Heihachi | 5–15 | 25.00% |
| MetbyDemise vs Xiaoyu | 12–7 | 63.16% |
| MetbyDemise vs Leo | 9–10 | 47.37% |
| MetbyDemise vs Raven | 12–5 | 70.59% |
| MetbyDemise vs Feng | 12–4 | 75.00% |
| MetbyDemise vs Victor | 9–6 | 60.00% |
| MetbyDemise vs Shaheen | 4–10 | 28.57% |
| MetbyDemise vs Lidia | 6–7 | 46.15% |
| MetbyDemise vs Clive | 7–6 | 53.85% |
| MetbyDemise vs Leroy | 9–2 | 81.82% |
| MetbyDemise vs Claudio | 5–5 | 50.00% |
| MetbyDemise vs Anna | 7–3 | 70.00% |
| MetbyDemise vs Devil Jin | 1–8 | 11.11% |
| MetbyDemise vs Kuma | 3–6 | 33.33% |
| MetbyDemise vs Jun | 6–3 | 66.67% |
| MetbyDemise vs Alisa | 4–4 | 50.00% |
| MetbyDemise vs Armor King | 0–6 | 0.00% |
| MetbyDemise vs Fahkumram | 4–1 | 80.00% |
| MetbyDemise vs Panda | 2–2 | 50.00% |
| MetbyDemise vs Zafina | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.