Name history
| TCR-FAIDE | |
| AlphaGamer2.0 | |
| RuthlessAG2.0 | |
| TCR-Indoraptor | |
| [TCR]-faide | |
| Vecna | |
| wasiq_rz | |
| wasique_rz |
| TCR-FAIDE vs King | 29–7 | 80.56% |
| TCR-FAIDE vs Hwoarang | 26–10 | 72.22% |
| TCR-FAIDE vs Dragunov | 20–8 | 71.43% |
| TCR-FAIDE vs Jin | 19–8 | 70.37% |
| TCR-FAIDE vs Kazuya | 22–4 | 84.62% |
| TCR-FAIDE vs Law | 20–4 | 83.33% |
| TCR-FAIDE vs Bryan | 17–7 | 70.83% |
| TCR-FAIDE vs Nina | 13–9 | 59.09% |
| TCR-FAIDE vs Steve | 19–2 | 90.48% |
| TCR-FAIDE vs Lili | 15–6 | 71.43% |
| TCR-FAIDE vs Reina | 14–7 | 66.67% |
| TCR-FAIDE vs Victor | 13–8 | 61.90% |
| TCR-FAIDE vs Feng | 9–7 | 56.25% |
| TCR-FAIDE vs Lee | 12–4 | 75.00% |
| TCR-FAIDE vs Azucena | 10–6 | 62.50% |
| TCR-FAIDE vs Leo | 9–5 | 64.29% |
| TCR-FAIDE vs Alisa | 8–6 | 57.14% |
| TCR-FAIDE vs Zafina | 10–4 | 71.43% |
| TCR-FAIDE vs Asuka | 7–6 | 53.85% |
| TCR-FAIDE vs Lidia | 9–4 | 69.23% |
| TCR-FAIDE vs Devil Jin | 6–5 | 54.55% |
| TCR-FAIDE vs Xiaoyu | 4–6 | 40.00% |
| TCR-FAIDE vs Clive | 5–5 | 50.00% |
| TCR-FAIDE vs Claudio | 9–0 | 100.00% |
| TCR-FAIDE vs Paul | 6–2 | 75.00% |
| TCR-FAIDE vs Leroy | 5–3 | 62.50% |
| TCR-FAIDE vs Heihachi | 5–2 | 71.43% |
| TCR-FAIDE vs Anna | 6–1 | 85.71% |
| TCR-FAIDE vs Shaheen | 4–2 | 66.67% |
| TCR-FAIDE vs Eddy | 3–3 | 50.00% |
| TCR-FAIDE vs Jack-8 | 1–4 | 20.00% |
| TCR-FAIDE vs Fahkumram | 3–2 | 60.00% |
| TCR-FAIDE vs Yoshimitsu | 2–2 | 50.00% |
| TCR-FAIDE vs Raven | 2–2 | 50.00% |
| TCR-FAIDE vs Lars | 3–0 | 100.00% |
| TCR-FAIDE vs Kuma | 0–2 | 0.00% |
| TCR-FAIDE vs Panda | 2–0 | 100.00% |
| TCR-FAIDE vs Jun | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.