| CASINO143 vs Kazuya | 136–176 | 43.59% |
| CASINO143 vs King | 164–142–1 | 53.59% |
| CASINO143 vs Jin | 133–167 | 44.33% |
| CASINO143 vs Bryan | 90–132 | 40.54% |
| CASINO143 vs Hwoarang | 85–107 | 44.27% |
| CASINO143 vs Paul | 76–103 | 42.46% |
| CASINO143 vs Law | 96–83 | 53.63% |
| CASINO143 vs Dragunov | 81–93 | 46.55% |
| CASINO143 vs Heihachi | 70–85 | 45.16% |
| CASINO143 vs Devil Jin | 54–87 | 38.30% |
| CASINO143 vs Steve | 62–71 | 46.62% |
| CASINO143 vs Yoshimitsu | 55–62 | 47.01% |
| CASINO143 vs Lars | 45–51 | 46.88% |
| CASINO143 vs Eddy | 50–41 | 54.95% |
| CASINO143 vs Nina | 42–48 | 46.67% |
| CASINO143 vs Alisa | 51–36 | 58.62% |
| CASINO143 vs Armor King | 43–44 | 49.43% |
| CASINO143 vs Reina | 47–38 | 55.29% |
| CASINO143 vs Azucena | 53–30 | 63.86% |
| CASINO143 vs Victor | 40–41 | 49.38% |
| CASINO143 vs Asuka | 41–39 | 51.25% |
| CASINO143 vs Lili | 45–33 | 57.69% |
| CASINO143 vs Lee | 26–48 | 35.14% |
| CASINO143 vs Clive | 43–31 | 58.11% |
| CASINO143 vs Feng | 24–36 | 40.00% |
| CASINO143 vs Jun | 16–32 | 33.33% |
| CASINO143 vs Anna | 21–26 | 44.68% |
| CASINO143 vs Claudio | 14–31 | 31.11% |
| CASINO143 vs Jack-8 | 15–19 | 44.12% |
| CASINO143 vs Lidia | 18–16 | 52.94% |
| CASINO143 vs Leroy | 15–18 | 45.45% |
| CASINO143 vs Fahkumram | 22–11 | 66.67% |
| CASINO143 vs Leo | 16–16 | 50.00% |
| CASINO143 vs Xiaoyu | 21–10 | 67.74% |
| CASINO143 vs Miary Zo | 10–18 | 35.71% |
| CASINO143 vs Kuma | 9–8 | 52.94% |
| CASINO143 vs Raven | 5–8 | 38.46% |
| CASINO143 vs Panda | 6–5 | 54.55% |
| CASINO143 vs Zafina | 5–6 | 45.45% |
| CASINO143 vs Shaheen | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.