| Thee_Chronos vs Leo | 92–59 | 60.93% |
| Thee_Chronos vs Lili | 74–62 | 54.41% |
| Thee_Chronos vs King | 67–45 | 59.82% |
| Thee_Chronos vs Law | 53–35 | 60.23% |
| Thee_Chronos vs Reina | 37–47 | 44.05% |
| Thee_Chronos vs Jin | 43–36 | 54.43% |
| Thee_Chronos vs Hwoarang | 43–34 | 55.84% |
| Thee_Chronos vs Steve | 33–40 | 45.21% |
| Thee_Chronos vs Bryan | 33–36 | 47.83% |
| Thee_Chronos vs Yoshimitsu | 32–27 | 54.24% |
| Thee_Chronos vs Jun | 30–28 | 51.72% |
| Thee_Chronos vs Jack-8 | 30–22 | 57.69% |
| Thee_Chronos vs Paul | 28–22 | 56.00% |
| Thee_Chronos vs Heihachi | 31–19 | 62.00% |
| Thee_Chronos vs Leroy | 33–16 | 67.35% |
| Thee_Chronos vs Raven | 29–16 | 64.44% |
| Thee_Chronos vs Kuma | 21–22 | 48.84% |
| Thee_Chronos vs Lars | 12–28 | 30.00% |
| Thee_Chronos vs Shaheen | 19–20 | 48.72% |
| Thee_Chronos vs Feng | 21–17 | 55.26% |
| Thee_Chronos vs Anna | 17–21 | 44.74% |
| Thee_Chronos vs Devil Jin | 18–17 | 51.43% |
| Thee_Chronos vs Alisa | 22–13 | 62.86% |
| Thee_Chronos vs Victor | 20–13 | 60.61% |
| Thee_Chronos vs Asuka | 16–16 | 50.00% |
| Thee_Chronos vs Nina | 12–20 | 37.50% |
| Thee_Chronos vs Eddy | 17–15 | 53.12% |
| Thee_Chronos vs Kazuya | 16–15 | 51.61% |
| Thee_Chronos vs Azucena | 18–13 | 58.06% |
| Thee_Chronos vs Dragunov | 14–16 | 46.67% |
| Thee_Chronos vs Lee | 11–18 | 37.93% |
| Thee_Chronos vs Xiaoyu | 8–17 | 32.00% |
| Thee_Chronos vs Claudio | 11–11 | 50.00% |
| Thee_Chronos vs Lidia | 7–8 | 46.67% |
| Thee_Chronos vs Clive | 8–7 | 53.33% |
| Thee_Chronos vs Panda | 5–9 | 35.71% |
| Thee_Chronos vs Zafina | 7–6 | 53.85% |
| Thee_Chronos vs Armor King | 6–1 | 85.71% |
| Thee_Chronos vs Miary Zo | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.