| CringeGhostboy vs Jin | 21–22 | 48.84% |
| CringeGhostboy vs Kazuya | 18–12 | 60.00% |
| CringeGhostboy vs Reina | 17–13 | 56.67% |
| CringeGhostboy vs Hwoarang | 11–13 | 45.83% |
| CringeGhostboy vs Steve | 9–14 | 39.13% |
| CringeGhostboy vs Lili | 11–12 | 47.83% |
| CringeGhostboy vs King | 7–12 | 36.84% |
| CringeGhostboy vs Bryan | 7–12 | 36.84% |
| CringeGhostboy vs Eddy | 9–10 | 47.37% |
| CringeGhostboy vs Law | 9–8 | 52.94% |
| CringeGhostboy vs Yoshimitsu | 9–6 | 60.00% |
| CringeGhostboy vs Paul | 3–11 | 21.43% |
| CringeGhostboy vs Victor | 7–7 | 50.00% |
| CringeGhostboy vs Dragunov | 7–6 | 53.85% |
| CringeGhostboy vs Xiaoyu | 8–4 | 66.67% |
| CringeGhostboy vs Heihachi | 9–3 | 75.00% |
| CringeGhostboy vs Alisa | 6–4 | 60.00% |
| CringeGhostboy vs Feng | 8–1 | 88.89% |
| CringeGhostboy vs Nina | 4–5 | 44.44% |
| CringeGhostboy vs Jun | 1–7 | 12.50% |
| CringeGhostboy vs Asuka | 1–6 | 14.29% |
| CringeGhostboy vs Lars | 4–3 | 57.14% |
| CringeGhostboy vs Azucena | 6–1 | 85.71% |
| CringeGhostboy vs Raven | 4–3 | 57.14% |
| CringeGhostboy vs Lidia | 3–4 | 42.86% |
| CringeGhostboy vs Claudio | 3–2 | 60.00% |
| CringeGhostboy vs Armor King | 3–2 | 60.00% |
| CringeGhostboy vs Miary Zo | 0–5 | 0.00% |
| CringeGhostboy vs Jack-8 | 3–1 | 75.00% |
| CringeGhostboy vs Clive | 0–4 | 0.00% |
| CringeGhostboy vs Fahkumram | 1–3 | 25.00% |
| CringeGhostboy vs Leo | 2–1 | 66.67% |
| CringeGhostboy vs Shaheen | 2–1 | 66.67% |
| CringeGhostboy vs Lee | 2–1 | 66.67% |
| CringeGhostboy vs Zafina | 2–0 | 100.00% |
| CringeGhostboy vs Leroy | 2–0 | 100.00% |
| CringeGhostboy vs Devil Jin | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.