| Manderville vs Kazuya | 73–90 | 44.79% |
| Manderville vs Reina | 63–65 | 49.22% |
| Manderville vs Jin | 64–56 | 53.33% |
| Manderville vs King | 46–52 | 46.94% |
| Manderville vs Bryan | 39–51 | 43.33% |
| Manderville vs Heihachi | 44–43 | 50.57% |
| Manderville vs Dragunov | 37–45 | 45.12% |
| Manderville vs Steve | 30–37 | 44.78% |
| Manderville vs Paul | 32–25 | 56.14% |
| Manderville vs Law | 33–22 | 60.00% |
| Manderville vs Jun | 31–22 | 58.49% |
| Manderville vs Lili | 26–26 | 50.00% |
| Manderville vs Hwoarang | 21–30 | 41.18% |
| Manderville vs Lidia | 23–28 | 45.10% |
| Manderville vs Yoshimitsu | 16–30 | 34.78% |
| Manderville vs Eddy | 21–24 | 46.67% |
| Manderville vs Nina | 20–23 | 46.51% |
| Manderville vs Devil Jin | 17–24 | 41.46% |
| Manderville vs Asuka | 21–17 | 55.26% |
| Manderville vs Clive | 15–23 | 39.47% |
| Manderville vs Xiaoyu | 18–16 | 52.94% |
| Manderville vs Claudio | 21–9 | 70.00% |
| Manderville vs Feng | 11–17 | 39.29% |
| Manderville vs Lee | 13–14 | 48.15% |
| Manderville vs Victor | 12–15 | 44.44% |
| Manderville vs Armor King | 7–20 | 25.93% |
| Manderville vs Azucena | 11–13 | 45.83% |
| Manderville vs Lars | 8–12 | 40.00% |
| Manderville vs Leroy | 8–12 | 40.00% |
| Manderville vs Shaheen | 10–9 | 52.63% |
| Manderville vs Fahkumram | 11–8 | 57.89% |
| Manderville vs Alisa | 8–10 | 44.44% |
| Manderville vs Leo | 6–8 | 42.86% |
| Manderville vs Anna | 8–5 | 61.54% |
| Manderville vs Jack-8 | 5–7 | 41.67% |
| Manderville vs Kuma | 4–7 | 36.36% |
| Manderville vs Raven | 2–7 | 22.22% |
| Manderville vs Zafina | 5–3 | 62.50% |
| Manderville vs Miary Zo | 4–3 | 57.14% |
| Manderville vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.