| xSeedix007 vs Jin | 46–56 | 45.10% |
| xSeedix007 vs Kazuya | 44–57 | 43.56% |
| xSeedix007 vs Bryan | 33–43 | 43.42% |
| xSeedix007 vs King | 39–36 | 52.00% |
| xSeedix007 vs Steve | 30–40 | 42.86% |
| xSeedix007 vs Armor King | 35–30 | 53.85% |
| xSeedix007 vs Hwoarang | 29–29 | 50.00% |
| xSeedix007 vs Miary Zo | 22–28 | 44.00% |
| xSeedix007 vs Heihachi | 21–27 | 43.75% |
| xSeedix007 vs Law | 18–25 | 41.86% |
| xSeedix007 vs Jun | 19–23 | 45.24% |
| xSeedix007 vs Devil Jin | 16–23 | 41.03% |
| xSeedix007 vs Clive | 21–18 | 53.85% |
| xSeedix007 vs Dragunov | 21–16 | 56.76% |
| xSeedix007 vs Azucena | 18–16 | 52.94% |
| xSeedix007 vs Reina | 23–9 | 71.88% |
| xSeedix007 vs Fahkumram | 14–17 | 45.16% |
| xSeedix007 vs Alisa | 13–13 | 50.00% |
| xSeedix007 vs Lili | 15–10 | 60.00% |
| xSeedix007 vs Eddy | 9–16 | 36.00% |
| xSeedix007 vs Nina | 13–11 | 54.17% |
| xSeedix007 vs Yoshimitsu | 9–14 | 39.13% |
| xSeedix007 vs Asuka | 10–13 | 43.48% |
| xSeedix007 vs Feng | 7–13 | 35.00% |
| xSeedix007 vs Paul | 7–12 | 36.84% |
| xSeedix007 vs Lars | 7–12 | 36.84% |
| xSeedix007 vs Claudio | 8–11 | 42.11% |
| xSeedix007 vs Anna | 11–7 | 61.11% |
| xSeedix007 vs Jack-8 | 9–7 | 56.25% |
| xSeedix007 vs Victor | 10–6 | 62.50% |
| xSeedix007 vs Lidia | 12–4 | 75.00% |
| xSeedix007 vs Lee | 4–8 | 33.33% |
| xSeedix007 vs Kuma | 6–6 | 50.00% |
| xSeedix007 vs Leo | 5–6 | 45.45% |
| xSeedix007 vs Xiaoyu | 3–6 | 33.33% |
| xSeedix007 vs Leroy | 5–4 | 55.56% |
| xSeedix007 vs Raven | 2–7 | 22.22% |
| xSeedix007 vs Shaheen | 2–0 | 100.00% |
| xSeedix007 vs Panda | 0–2 | 0.00% |
| xSeedix007 vs Zafina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.