| Limberjoao vs Jin | 190–197 | 49.10% |
| Limberjoao vs King | 191–154 | 55.36% |
| Limberjoao vs Kazuya | 179–126 | 58.69% |
| Limberjoao vs Bryan | 157–95 | 62.30% |
| Limberjoao vs Dragunov | 129–95 | 57.59% |
| Limberjoao vs Hwoarang | 124–96 | 56.36% |
| Limberjoao vs Steve | 118–97 | 54.88% |
| Limberjoao vs Heihachi | 110–103 | 51.64% |
| Limberjoao vs Lili | 96–109 | 46.83% |
| Limberjoao vs Reina | 95–108 | 46.80% |
| Limberjoao vs Devil Jin | 111–70 | 61.33% |
| Limberjoao vs Yoshimitsu | 93–87 | 51.67% |
| Limberjoao vs Azucena | 73–101 | 41.95% |
| Limberjoao vs Paul | 96–75 | 56.14% |
| Limberjoao vs Feng | 79–80 | 49.69% |
| Limberjoao vs Law | 83–75 | 52.53% |
| Limberjoao vs Jun | 76–80 | 48.72% |
| Limberjoao vs Lee | 79–61 | 56.43% |
| Limberjoao vs Eddy | 63–64 | 49.61% |
| Limberjoao vs Alisa | 70–56 | 55.56% |
| Limberjoao vs Armor King | 62–60 | 50.82% |
| Limberjoao vs Lars | 60–58 | 50.85% |
| Limberjoao vs Nina | 60–56 | 51.72% |
| Limberjoao vs Leo | 54–59 | 47.79% |
| Limberjoao vs Asuka | 73–36 | 66.97% |
| Limberjoao vs Leroy | 65–43 | 60.19% |
| Limberjoao vs Xiaoyu | 69–36 | 65.71% |
| Limberjoao vs Claudio | 50–47 | 51.55% |
| Limberjoao vs Victor | 28–53 | 34.57% |
| Limberjoao vs Anna | 35–43 | 44.87% |
| Limberjoao vs Lidia | 33–42 | 44.00% |
| Limberjoao vs Fahkumram | 41–33 | 55.41% |
| Limberjoao vs Kuma | 32–41 | 43.84% |
| Limberjoao vs Zafina | 30–28 | 51.72% |
| Limberjoao vs Clive | 19–35 | 35.19% |
| Limberjoao vs Shaheen | 27–26 | 50.94% |
| Limberjoao vs Raven | 17–34 | 33.33% |
| Limberjoao vs Jack-8 | 18–31 | 36.73% |
| Limberjoao vs Miary Zo | 22–21 | 51.16% |
| Limberjoao vs Panda | 15–18 | 45.45% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.