| BLUEBERRY13 vs Kazuya | 40–54 | 42.55% |
| BLUEBERRY13 vs King | 48–34 | 58.54% |
| BLUEBERRY13 vs Hwoarang | 37–43 | 46.25% |
| BLUEBERRY13 vs Jin | 27–39 | 40.91% |
| BLUEBERRY13 vs Reina | 25–31 | 44.64% |
| BLUEBERRY13 vs Steve | 14–36 | 28.00% |
| BLUEBERRY13 vs Heihachi | 22–27 | 44.90% |
| BLUEBERRY13 vs Law | 17–29 | 36.96% |
| BLUEBERRY13 vs Dragunov | 19–26 | 42.22% |
| BLUEBERRY13 vs Bryan | 19–25 | 43.18% |
| BLUEBERRY13 vs Jun | 16–20 | 44.44% |
| BLUEBERRY13 vs Azucena | 17–19 | 47.22% |
| BLUEBERRY13 vs Lili | 14–19 | 42.42% |
| BLUEBERRY13 vs Eddy | 10–22 | 31.25% |
| BLUEBERRY13 vs Lars | 13–18 | 41.94% |
| BLUEBERRY13 vs Devil Jin | 16–10 | 61.54% |
| BLUEBERRY13 vs Xiaoyu | 15–10 | 60.00% |
| BLUEBERRY13 vs Alisa | 6–16 | 27.27% |
| BLUEBERRY13 vs Nina | 9–13 | 40.91% |
| BLUEBERRY13 vs Asuka | 10–11 | 47.62% |
| BLUEBERRY13 vs Zafina | 11–10 | 52.38% |
| BLUEBERRY13 vs Lee | 7–13 | 35.00% |
| BLUEBERRY13 vs Shaheen | 10–9 | 52.63% |
| BLUEBERRY13 vs Paul | 9–9 | 50.00% |
| BLUEBERRY13 vs Yoshimitsu | 9–9 | 50.00% |
| BLUEBERRY13 vs Victor | 7–10 | 41.18% |
| BLUEBERRY13 vs Jack-8 | 5–11 | 31.25% |
| BLUEBERRY13 vs Feng | 8–8 | 50.00% |
| BLUEBERRY13 vs Lidia | 8–8 | 50.00% |
| BLUEBERRY13 vs Leo | 8–5 | 61.54% |
| BLUEBERRY13 vs Claudio | 3–8 | 27.27% |
| BLUEBERRY13 vs Fahkumram | 6–5 | 54.55% |
| BLUEBERRY13 vs Miary Zo | 4–7 | 36.36% |
| BLUEBERRY13 vs Clive | 3–7 | 30.00% |
| BLUEBERRY13 vs Leroy | 4–4 | 50.00% |
| BLUEBERRY13 vs Raven | 6–2 | 75.00% |
| BLUEBERRY13 vs Panda | 2–3 | 40.00% |
| BLUEBERRY13 vs Kuma | 0–4 | 0.00% |
| BLUEBERRY13 vs Armor King | 1–2 | 33.33% |
| BLUEBERRY13 vs Anna | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.