| Maneatinsquirel vs Jin | 26–37 | 41.27% |
| Maneatinsquirel vs Kazuya | 29–33 | 46.77% |
| Maneatinsquirel vs King | 25–28 | 47.17% |
| Maneatinsquirel vs Law | 25–19 | 56.82% |
| Maneatinsquirel vs Heihachi | 13–25 | 34.21% |
| Maneatinsquirel vs Bryan | 19–18 | 51.35% |
| Maneatinsquirel vs Lili | 14–19 | 42.42% |
| Maneatinsquirel vs Hwoarang | 19–13 | 59.38% |
| Maneatinsquirel vs Dragunov | 14–17 | 45.16% |
| Maneatinsquirel vs Steve | 15–15 | 50.00% |
| Maneatinsquirel vs Lee | 9–17 | 34.62% |
| Maneatinsquirel vs Azucena | 8–14 | 36.36% |
| Maneatinsquirel vs Asuka | 8–13 | 38.10% |
| Maneatinsquirel vs Devil Jin | 6–15 | 28.57% |
| Maneatinsquirel vs Reina | 8–10 | 44.44% |
| Maneatinsquirel vs Yoshimitsu | 3–14 | 17.65% |
| Maneatinsquirel vs Claudio | 9–8 | 52.94% |
| Maneatinsquirel vs Alisa | 7–6 | 53.85% |
| Maneatinsquirel vs Eddy | 6–7 | 46.15% |
| Maneatinsquirel vs Anna | 6–7 | 46.15% |
| Maneatinsquirel vs Paul | 3–9 | 25.00% |
| Maneatinsquirel vs Victor | 5–7 | 41.67% |
| Maneatinsquirel vs Fahkumram | 9–3 | 75.00% |
| Maneatinsquirel vs Feng | 3–8 | 27.27% |
| Maneatinsquirel vs Lars | 4–7 | 36.36% |
| Maneatinsquirel vs Nina | 3–8 | 27.27% |
| Maneatinsquirel vs Jack-8 | 6–3 | 66.67% |
| Maneatinsquirel vs Leroy | 7–0 | 100.00% |
| Maneatinsquirel vs Clive | 5–2 | 71.43% |
| Maneatinsquirel vs Leo | 3–3 | 50.00% |
| Maneatinsquirel vs Raven | 4–2 | 66.67% |
| Maneatinsquirel vs Lidia | 4–2 | 66.67% |
| Maneatinsquirel vs Xiaoyu | 2–3 | 40.00% |
| Maneatinsquirel vs Kuma | 2–3 | 40.00% |
| Maneatinsquirel vs Jun | 2–1 | 66.67% |
| Maneatinsquirel vs Panda | 0–2 | 0.00% |
| Maneatinsquirel vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.