| LilSlæt vs Kazuya | 200–212 | 48.54% |
| LilSlæt vs Jin | 124–138 | 47.33% |
| LilSlæt vs Bryan | 125–127 | 49.60% |
| LilSlæt vs King | 140–101 | 58.09% |
| LilSlæt vs Reina | 133–96 | 58.08% |
| LilSlæt vs Fahkumram | 104–103 | 50.24% |
| LilSlæt vs Heihachi | 90–109 | 45.23% |
| LilSlæt vs Hwoarang | 92–100 | 47.92% |
| LilSlæt vs Dragunov | 96–94 | 50.53% |
| LilSlæt vs Armor King | 70–112 | 38.46% |
| LilSlæt vs Yoshimitsu | 97–79 | 55.11% |
| LilSlæt vs Steve | 90–69 | 56.60% |
| LilSlæt vs Paul | 61–87 | 41.22% |
| LilSlæt vs Law | 69–72 | 48.94% |
| LilSlæt vs Lili | 61–76 | 44.53% |
| LilSlæt vs Devil Jin | 57–56 | 50.44% |
| LilSlæt vs Nina | 41–64 | 39.05% |
| LilSlæt vs Lee | 38–63 | 37.62% |
| LilSlæt vs Jun | 50–50 | 50.00% |
| LilSlæt vs Asuka | 33–57 | 36.67% |
| LilSlæt vs Xiaoyu | 45–44 | 50.56% |
| LilSlæt vs Clive | 53–35 | 60.23% |
| LilSlæt vs Eddy | 40–46 | 46.51% |
| LilSlæt vs Alisa | 39–42 | 48.15% |
| LilSlæt vs Lars | 43–33 | 56.58% |
| LilSlæt vs Anna | 31–40 | 43.66% |
| LilSlæt vs Victor | 39–29 | 57.35% |
| LilSlæt vs Jack-8 | 36–31 | 53.73% |
| LilSlæt vs Feng | 28–38 | 42.42% |
| LilSlæt vs Leroy | 28–35 | 44.44% |
| LilSlæt vs Azucena | 29–34 | 46.03% |
| LilSlæt vs Lidia | 39–23 | 62.90% |
| LilSlæt vs Leo | 27–29 | 48.21% |
| LilSlæt vs Raven | 23–21 | 52.27% |
| LilSlæt vs Shaheen | 18–22 | 45.00% |
| LilSlæt vs Zafina | 13–20 | 39.39% |
| LilSlæt vs Claudio | 10–20 | 33.33% |
| LilSlæt vs Kuma | 10–11 | 47.62% |
| LilSlæt vs Panda | 3–8 | 27.27% |
| LilSlæt vs Miary Zo | 3–8 | 27.27% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.