| Gotenks18 vs Jin | 284–303 | 48.38% |
| Gotenks18 vs Kazuya | 249–271 | 47.88% |
| Gotenks18 vs Hwoarang | 240–241 | 49.90% |
| Gotenks18 vs King | 202–225 | 47.31% |
| Gotenks18 vs Law | 188–190 | 49.74% |
| Gotenks18 vs Bryan | 183–181 | 50.27% |
| Gotenks18 vs Yoshimitsu | 146–160 | 47.71% |
| Gotenks18 vs Reina | 157–149 | 51.31% |
| Gotenks18 vs Paul | 154–151 | 50.49% |
| Gotenks18 vs Steve | 124–149 | 45.42% |
| Gotenks18 vs Dragunov | 126–145 | 46.49% |
| Gotenks18 vs Lili | 136–129 | 51.32% |
| Gotenks18 vs Asuka | 109–102 | 51.66% |
| Gotenks18 vs Devil Jin | 75–113 | 39.89% |
| Gotenks18 vs Jun | 87–97 | 47.28% |
| Gotenks18 vs Lee | 85–95 | 47.22% |
| Gotenks18 vs Eddy | 92–86 | 51.69% |
| Gotenks18 vs Feng | 63–103 | 37.95% |
| Gotenks18 vs Alisa | 83–83 | 50.00% |
| Gotenks18 vs Victor | 82–83 | 49.70% |
| Gotenks18 vs Lars | 74–89 | 45.40% |
| Gotenks18 vs Xiaoyu | 76–80 | 48.72% |
| Gotenks18 vs Azucena | 79–74 | 51.63% |
| Gotenks18 vs Nina | 73–76 | 48.99% |
| Gotenks18 vs Heihachi | 52–65 | 44.44% |
| Gotenks18 vs Claudio | 35–63 | 35.71% |
| Gotenks18 vs Leroy | 39–57–1 | 40.62% |
| Gotenks18 vs Jack-8 | 49–44 | 52.69% |
| Gotenks18 vs Lidia | 37–50 | 42.53% |
| Gotenks18 vs Leo | 38–39 | 49.35% |
| Gotenks18 vs Raven | 23–50 | 31.51% |
| Gotenks18 vs Armor King | 35–34–1 | 50.72% |
| Gotenks18 vs Zafina | 23–30 | 43.40% |
| Gotenks18 vs Shaheen | 28–24 | 53.85% |
| Gotenks18 vs Kuma | 16–26 | 38.10% |
| Gotenks18 vs Panda | 8–19 | 29.63% |
| Gotenks18 vs Clive | 10–15 | 40.00% |
| Gotenks18 vs Miary Zo | 4–10 | 28.57% |
| Gotenks18 vs Fahkumram | 8–4 | 66.67% |
| Gotenks18 vs Anna | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.